void OnMouseUp() { //Debug.Log ("Katakana Clicked!"); GameController_L02 gameController = GameObject.FindObjectOfType(typeof(GameController_L02)) as GameController_L02; gameController.CheckCorrect(gameObject.name, gameObject); // passes the katakana name to GameController to check if selection is correct }
public void GetSprite() { GameController_L02 gameController = GameObject.FindObjectOfType(typeof(GameController_L02)) as GameController_L02; int num = gameController.KatakanaSetUp(); // Will get the spesific sprite to be rendered -> From GameController_L02.cs katakanaDisplayObject.sprite = katakana [num]; int kataknaNum = gameController.GetNum(); gameObject.name = "Katakana" + kataknaNum; }