public void onJoinRoomDone(RoomEvent eventObj) { if (eventObj.getResult() == 0) { appwrapTeenpatti.roomID = eventObj.getData().getId(); WarpClient.GetInstance().SubscribeRoom(eventObj.getData().getId()); } else { if (GameControllerTeenPatti.GameType.Equals(TagsTeenpatti.PRIVATE)) { GameControllerTeenPatti.showToast(MessageScriptTeenPatti.INVALID_ROOM_MESSAGE); } else { Dictionary <string, object> dic = new Dictionary <string, object>(); dic.Add(TagsTeenpatti.GAME_TYPE, "" + TagsTeenpatti.PUBLIC_GAME); dic.Add(TagsTeenpatti.BOOT_AMOUNT, "" + GameControllerTeenPatti.BootAmount); dic.Add(TagsTeenpatti.PORT_LIMIT, "" + GameControllerTeenPatti.PortLimit); dic.Add(TagsTeenpatti.MAX_BET_AMOUNT, "" + GameControllerTeenPatti.MaxBetAmt); dic.Add(TagsTeenpatti.DOMAIN, "" + TagsTeenpatti.URL); dic.Add(TagsTeenpatti.MAX_BLIND, "4"); if (GameControllerTeenPatti.variation) { dic.Add("VARIATION_TYPE", "1"); } dic.Add(TagsTeenpatti.USER_TYPE, "" + PlayerPrefs.GetInt(PlayerDetails.RealMoney)); WarpClient.GetInstance().CreateRoom("teenPatti", "game", 6, dic); } } }
private void ServerRequest(string response) { try { JSONNode node = JSON.Parse(response); if (node != null) { string result = node["status"]; string msg = node["message"]; if (result.Equals("OK")) { JSONNode data1 = node["data"]; JSONNode data = data1[0]; try { GameUser.CurrentUser.ID = data["user_id"]; GameUser.CurrentUser.Name = data["name"]; GameUser.CurrentUser.Coin = data["balance"]; GameUser.CurrentUser.Pic = data["picture"]; GameUser.CurrentUser.Password = data["password"]; GameUser.CurrentUser.ReferalCode = data["r_code"]; GameUser.CurrentUser.ReferalCoin = data["referral_coin"]; SceneManager.LoadSceneAsync("MainLobby"); } catch (System.Exception ex) { SceneManager.LoadScene("LogIn"); } } else { GameControllerTeenPatti.showToast(node["message"]); SceneManager.LoadScene("LogIn"); } } } catch (System.Exception ex) { SceneManager.LoadScene("LogIn"); } }
public void LocalShareCode() { string msg = "Your friend " + PlayerPrefs.GetString(PlayerDetails.Name) + " have invited you to play teenpatti in a private room . Please enter this code " + this.CurrentCode + " to join your friend."; // Debug.Log("msg = "+msg); GameControllerTeenPatti.shareText(msg); }
IEnumerator serverRequestForGame() { WWWForm form = new WWWForm(); form.AddField("TAG", "GAME_HISTORY_TEEN_PATTI"); // form.AddField("user_id", PlayerPrefs.GetString(PrefebTagsTeenpatti.PLAYER_ID)); form.AddField("table_id", appwrapTeenpatti.roomID); WWW w = new WWW(TagsTeenpatti.URL, form); clearRow(); yield return(w); Debug.Log("resp " + w.text); if (w.error == null) { try { string response = w.text; JSONNode node = JSON.Parse(response); isDetail = false; if (node != null) { string result = node["status"]; string msg = node["message"]; if (result.Equals("OK")) { JSONNode data1 = node["data"]; roundHeader.SetActive(true); for (int i = 0; i < data1.Count; i++) { JSONNode data = data1[i]; GameObject g = Instantiate(SpaceRow); g.transform.position = Vector3.zero; g.transform.SetParent(Container); g.transform.localScale = new Vector3(1, 1, 1); g.transform.position = Vector3.zero; g.GetComponent <HistoryGame>().gameID.text = "Round-" + data["game_number"]; g.GetComponent <HistoryGame>().tableID = appwrapTeenpatti.roomID; g.GetComponent <HistoryGame>().round = data["game_number"]; } } else { //loading.SetActive (false); GameControllerTeenPatti.showToast(node["message"]); } } } catch (System.Exception ex) { Debug.Log(ex.Message); } } }
private bool ValidateField() { if (TableCode.text.Length >= 1) { Debug.Log("Code " + TableCode.text); } else { GameControllerTeenPatti.showToast("Please enter table code to join game?"); return(false); } return(true); }
void Start() { base.Start(); if (connectingScreen.activeSelf) { connectingScreen.SetActive(false); } try { base.player_Image.GetComponent <Image> ().sprite = Resources.Load <Sprite> ("Avtar/" + PlayerPrefs.GetString(GetPlayerDetailsTags.PLAYER_IMAGE)); } catch (System.Exception ex) { Debug.Log("Exception " + ex.Message); base.player_Image.GetComponent <Image> ().sprite = Resources.Load <Sprite> ("user"); } try { //JoinBtn = transform.Find ("joinBtn").gameObject; JoinBtn.SetActive(false); } catch (System.Exception ex) { Debug.Log("Exception " + ex.Message); base.player_Image.GetComponent <Image> ().sprite = Resources.Load <Sprite> ("user"); } try { //base.coin = int.Parse(PlayerPrefs.GetString(PlayerDetails.Coin)); //PlayerTotalCoin = GameObject.Find ("CoinText"); base.totalCoin.GetComponent <Text> ().text = "" + base.coin; } catch (System.Exception ex) { Debug.Log(ex.Message); } try { //statusMsg = transform.Find ("statusMsg").gameObject; //SeeBtn = transform.Find ("SeeBtn").gameObject; if (SeeBtn) { SeeBtn.SetActive(false); } //TipBtn = GameObject.Find ("Tipbutton"); base.player_id = PlayerPrefs.GetString(PrefebTagsTeenpatti.PLAYER_ID); //base.name = GameControllerTeenPatti.UppercaseFirst (PlayerPrefs.GetString (PlayerDetails.RealName)); base.player_name.GetComponent <Text> ().text = GameControllerTeenPatti.UppercaseFirst(PlayerPrefs.GetString(PlayerDetails.RealName)); player_coin.GetComponent <Text> ().text = "0"; // StartCoroutine(syncronized()); } catch (System.Exception ex) { Debug.Log("Exception " + ex.Message); } this.SeeBtn.SetActive(false); }
/*public void AddPointAction () * { * if (rollerCount <= 5) { * * if (rollerCount == 5) { * * } else { * rollerCount++; * } * * GameObject g = GameObject.Find ("pos_" + rollerCount); * int i = rollerCount - 1; * GameObject pointValue = GameObject.Find ("Text_" + i); * string ptValue = pointValue.GetComponent<Text> ().text; * Debug.Log ("coin value " + ptValue); * MoveRoller (g.transform, ptValue); * * } * Debug.Log ("count " + rollerCount); * * }*/ /*public void SubstractPointAction () * { * if (rollerCount >= 1) { * * if (rollerCount == 1) { * * } else { * rollerCount--; * } * * GameObject g = GameObject.Find ("pos_" + rollerCount); * int i = rollerCount - 1; * GameObject pointValue = GameObject.Find ("Text_" + i); * string ptValue = pointValue.GetComponent<Text> ().text; * Debug.Log ("coin value " + ptValue); * MoveRoller (g.transform, ptValue); * * } * Debug.Log ("count " + rollerCount); * * }*/ public void PlayNow() { //GameControllerTeenPatti.BootAmount if (int.Parse(PlayerPrefs.GetString(GetPlayerDetailsTags.PLAYER_COIN)) >= GameControllerTeenPatti.MaxBetAmt) { //SceneManager.LoadSceneAsync ("AmountInHand"); PlayerPrefs.SetString("InHand", PlayerPrefs.GetString(GetPlayerDetailsTags.PLAYER_COIN)); SceneManager.LoadScene("GameScene_Teenpatti"); } else { Debug.Log("Play NOW"); GameControllerTeenPatti.showToast("Account balence very low?"); } }
void getResponseDetail(string response) { try { JSONNode node = JSON.Parse(response); if (node != null) { string result = node["status"]; string msg = node["message"]; if (result.Equals("OK")) { JSONNode data1 = node["data"]; isDetail = true; roundHeader.SetActive(false); header.SetActive(true); for (int i = 0; i < data1.Count; i++) { JSONNode data = data1[i]; GameObject g = Instantiate(CardRow); g.transform.position = Vector3.zero; g.transform.SetParent(Container); g.transform.localScale = new Vector3(1, 1, 1); g.transform.position = Vector3.zero; g.GetComponent <HistoryRowTeenPatti> ().playerName.text = data["username"]; g.GetComponent <HistoryRowTeenPatti> ().playerCoin.text = data["coin"]; JSONNode card = JSON.Parse(data["card"]); g.GetComponent <HistoryRowTeenPatti> ().cards[0].sprite = Resources.Load <Sprite> ("Images_Teenpatti/cards/" + card[0]); g.GetComponent <HistoryRowTeenPatti> ().cards[1].sprite = Resources.Load <Sprite> ("Images_Teenpatti/cards/" + card[1]); g.GetComponent <HistoryRowTeenPatti> ().cards[2].sprite = Resources.Load <Sprite> ("Images_Teenpatti/cards/" + card[2]); g.GetComponent <HistoryRowTeenPatti> ().winImage.SetActive(false); // } // Debug.Log ("cards/" + card[0] + " Total Card " + card); } } else { //loading.SetActive (false); GameControllerTeenPatti.showToast(node["message"]); } } } catch (System.Exception ex) { // Debug.Log (ex.Message); } }
public void TipAction() { //Debug.Log ("TipAction working "); if (base.coin >= GameControllerTeenPatti.TipAmt) { //base.SendTip (); //GameControllerTeenPatti.Total_coin -= GameControllerTeenPatti.TipAmt; base.coin -= 10; base.totalCoin.GetComponent <Text> ().text = "" + base.coin; Debug.Log("TipAction " + base.coin); appwrapTeenpatti.SendTip(); } else { GameControllerTeenPatti.showToast(MessageScriptTeenPatti.TIP_ERROR_MSG); } }
void Start() { base.Start(); if (connectingScreen.activeSelf) { connectingScreen.SetActive(false); } JoinBtn.SetActive(false); try { base.player_Image.GetComponent <Image> ().sprite = Resources.Load <Sprite> ("Avtar/" + GameUser.CurrentUser.Pic); } catch (System.Exception ex) { // Debug.Log ("Exception " + ex.Message); base.player_Image.GetComponent <Image> ().sprite = Resources.Load <Sprite> ("user"); } try { base.totalCoin.GetComponent <Text> ().text = (base.coin).ToString("F2"); } catch (System.Exception ex) { // Debug.Log (ex.Message); } try { //statusMsg = transform.Find ("statusMsg").gameObject; //SeeBtn = transform.Find ("SeeBtn").gameObject; if (SeeBtn) { SeeBtn.SetActive(false); } //TipBtn = GameObject.Find ("Tipbutton"); base.player_id = GameUser.CurrentUser.ID; //base.name = GameControllerTeenPatti.UppercaseFirst (PlayerPrefs.GetString (PlayerDetails.RealName)); base.player_name.GetComponent <Text> ().text = GameControllerTeenPatti.UppercaseFirst(GameUser.CurrentUser.Name); player_coin.GetComponent <Text> ().text = "0"; // StartCoroutine(syncronized()); } catch (System.Exception ex) { // Debug.Log ("Exception " + ex.Message); } this.SeeBtn.SetActive(false); }
void getResponse(string response) { try { JSONNode node = JSON.Parse(response); isDetail = false; if (node != null) { string result = node["status"]; string msg = node["message"]; if (result.Equals("OK")) { JSONNode data1 = node["data"]; roundHeader.SetActive(true); for (int i = 0; i < data1.Count; i++) { if (i > 0) { JSONNode data = data1[i]; GameObject g = Instantiate(SpaceRow); g.transform.position = Vector3.zero; g.transform.SetParent(Container); g.transform.localScale = new Vector3(1, 1, 1); g.transform.position = Vector3.zero; g.GetComponent <HistoryGame> ().gameID.text = "Round-" + data["game_number"]; g.GetComponent <HistoryGame> ().tableID = appwrapTeenpatti.roomID; g.GetComponent <HistoryGame> ().round = data["game_number"]; } } } else { //loading.SetActive (false); GameControllerTeenPatti.showToast(node["message"]); } } } catch (System.Exception ex) { // Debug.Log (ex.Message); } }
private void ServerRequest(string response) { try { JSONNode node = JSON.Parse(response); if (node != null) { string result = node["status"]; string msg = node["message"]; if (result.Equals("OK")) { GameControllerTeenPatti.showToast("Your password has been changed successfully"); SceneManager.LoadSceneAsync("LogIn"); PlayerPrefs.DeleteAll(); } else { GameControllerTeenPatti.showToast(node["message"]); } } } catch (System.Exception ex) { // Debug.Log (ex.Message); } }
public bool CurrentPwd() { if (GameUser.CurrentUser.Password.Equals(CurrentPassword.text)) { if (NewPassword.text.Length >= 6) { if (!NewPassword.text.Equals(CurrentPassword.text)) { if (NewPassword.text.Equals(ConfirmNewPassword.text)) { } else { GameControllerTeenPatti.showToast("New Passwords and confirm password doesn't match. Try again"); return(false); } } else { GameControllerTeenPatti.showToast("New password equals to current password. Try again"); return(false); } } else { GameControllerTeenPatti.showToast("New password must be atleast 10 characters. Try again"); return(false); } } else { GameControllerTeenPatti.showToast("Current password is incorrect. Try again "); return(false); } return(true); }
IEnumerator serverRequestForGameDetail(string table, string round) { WWWForm form = new WWWForm(); form.AddField("TAG", "GAME_HISTORY_TEEN_PATTI_DETAIL"); form.AddField("user_id", PlayerPrefs.GetString(PrefebTagsTeenpatti.PLAYER_ID)); form.AddField("table_id", table); form.AddField("round", round); WWW w = new WWW(TagsTeenpatti.URL, form); clearRow(); yield return(w); Debug.Log("resp " + w.text); if (w.error == null) { try { string response = w.text; JSONNode node = JSON.Parse(response); if (node != null) { string result = node["status"]; string msg = node["message"]; if (result.Equals("OK")) { JSONNode data1 = node["data"]; isDetail = true; roundHeader.SetActive(false); header.SetActive(true); for (int i = 0; i < data1.Count; i++) { JSONNode data = data1[i]; GameObject g = Instantiate(CardRow); g.transform.position = Vector3.zero; g.transform.SetParent(Container); g.transform.localScale = new Vector3(1, 1, 1); g.transform.position = Vector3.zero; g.GetComponent <HistoryRowTeenPatti>().playerName.text = data["username"]; g.GetComponent <HistoryRowTeenPatti>().playerCoin.text = data["coin"]; JSONNode card = JSON.Parse(data["card"]); g.GetComponent <HistoryRowTeenPatti>().cards[0].sprite = Resources.Load <Sprite>("Images_Teenpatti/cards/" + card[0]); g.GetComponent <HistoryRowTeenPatti>().cards[1].sprite = Resources.Load <Sprite>("Images_Teenpatti/cards/" + card[1]); g.GetComponent <HistoryRowTeenPatti>().cards[2].sprite = Resources.Load <Sprite>("Images_Teenpatti/cards/" + card[2]); g.GetComponent <HistoryRowTeenPatti>().winImage.SetActive(false); // } Debug.Log("cards/" + card[0] + " Total Card " + card); } } else { //loading.SetActive (false); GameControllerTeenPatti.showToast(node["message"]); } } } catch (System.Exception ex) { Debug.Log(ex.Message); } } }
private IEnumerator ServerRequest() { WWWForm form = new WWWForm(); form.AddField("TAG", "UPDATE_USER"); form.AddField("name", nameText.text); form.AddField("id", PlayerPrefs.GetString(GetPlayerDetailsTags.PLAYER_ID)); UnityWebRequest www = UnityWebRequest.Post(TagsTeenpatti.URL, form); yield return(www.SendWebRequest()); if (www.error == null) { try { string response = www.downloadHandler.text; JSONNode node = JSON.Parse(response); Debug.Log(response); if (node != null) { string result = node["status"]; string msg = node["message"]; if (result.Equals("OK")) { //GameController.showToast ("you account created successfully "); // save data to game prefrance JSONNode data1 = node["data"]; JSONNode data = data1[0]; // parse data using key try { // parse data using key string my_Id = data["id"]; string name1 = data["name"]; string mobile = data["mobile"]; string coin = data["balance"]; string parent_id = data["parent_id"]; string image = data["picture"]; string password = data["password"]; PlayerPrefs.SetString(GetPlayerDetailsTags.PLAYER_ID, "" + my_Id); PlayerPrefs.SetString(GetPlayerDetailsTags.PLAYER_NAME, "" + name1); PlayerPrefs.SetString(GetPlayerDetailsTags.PLAYER_MOBILE, "" + mobile); PlayerPrefs.SetString(GetPlayerDetailsTags.PLAYER_COIN, "" + coin); PlayerPrefs.SetString(GetPlayerDetailsTags.PARENT_ID, "" + parent_id); PlayerPrefs.SetString(GetPlayerDetailsTags.PLAYER_IMAGE, "" + image); PlayerPrefs.SetString(GetPlayerDetailsTags.PLAYER_PASSWORD, password); SceneManager.LoadScene(SceneClass.MAIN_LOBBY); Debug.Log("PlayerDetails.Password"); Debug.Log("my_id " + my_Id + " name " + name + " mobile " + mobile + " balance " + coin + " parent_id " + parent_id + " picture " + image + " password " + password); } catch (System.Exception ex) { Debug.Log("Natasha Exception " + ex.Message); } // call the next scene } else { //loading.SetActive (false); GameControllerTeenPatti.showToast(node["message"]); } } } catch (System.Exception ex) { Debug.Log(ex.Message); } } else { GameController.showToast("response " + www.error.ToString()); } }
private IEnumerator ServerRequest(UnityWebRequest www) { yield return(www.SendWebRequest()); Debug.Log("resp " + www.downloadHandler.text); Debug.Log("resp1 " + www.isHttpError); Debug.Log("resp2 " + www.isNetworkError); Debug.Log("resp3 " + www.error); if (www.error == null) { try{ string response = www.downloadHandler.text; JSONNode node = JSON.Parse(response); if (node != null) { string result = node["status"]; string msg = node["message"]; if (result.Equals("OK")) { //GameController.showToast ("you account created successfully "); // save data to game prefrance JSONNode data1 = node["data"]; JSONNode data = data1[0]; // parse data using key try { // parse data using key string my_Id = data["id"]; string name = data["name"]; string mobile = data["mobile"]; string coin = data["balance"]; string parent_id = data["parent_id"]; string image = data["picture"]; string password = data["password"]; PlayerPrefs.SetString(GetPlayerDetailsTags.PLAYER_ID, "" + my_Id); PlayerPrefs.SetString(GetPlayerDetailsTags.PLAYER_NAME, "" + name); PlayerPrefs.SetString(GetPlayerDetailsTags.PLAYER_MOBILE, "" + mobile); PlayerPrefs.SetString(GetPlayerDetailsTags.PLAYER_COIN, "" + coin); PlayerPrefs.SetString(GetPlayerDetailsTags.PARENT_ID, "" + parent_id); PlayerPrefs.SetString(GetPlayerDetailsTags.PLAYER_IMAGE, "" + image); PlayerPrefs.SetString(GetPlayerDetailsTags.PLAYER_PASSWORD, password); SceneManager.LoadSceneAsync("MainLobby"); Debug.Log("PlayerDetails.Password"); Debug.Log("my_id " + my_Id + " name " + name + " mobile " + mobile + " balance " + coin + " parent_id " + parent_id + " picture " + image + " password " + password); } catch (System.Exception ex) { loading.SetActive(false); Debug.Log("Natasha Exception " + ex.Message); } // call the next scene } else { //loading.SetActive (false); GameControllerTeenPatti.showToast(node["message"]); loading.SetActive(false); } } } catch (System.Exception ex) { Debug.Log(ex.Message); } } else { GameController.showToast("response " + www.error.ToString()); } }