// Use this for initialization void Start() { player = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerController>(); player.levelController = this; gameController = GameObject.FindGameObjectWithTag("GameController").GetComponent <GameControllerBreathe>(); if (gameController.currentWeather != weather) { gameController.currentWeather = weather; } }
// Use this for initialization void Start() { cameraScript = GetComponentInChildren <CameraScript>(); gameController = GameObject.FindGameObjectWithTag("GameController").GetComponent <GameControllerBreathe>(); uiController = GameObject.FindGameObjectWithTag("UIController").GetComponent <UIController>(); }