private void OnGUI() { config.netPort = EditorGUILayout.IntField("Port", config.netPort); GUILayout.Space(8); config.autoBoot = GUILayout.Toggle(config.autoBoot, "Auto Boot"); GUILayout.Space(5); GUILayout.Label("Login Key"); config.loginKey = GUILayout.TextField(config.loginKey); GUILayout.Space(2); GUILayout.Label("Login Password"); config.loginPassword = GUILayout.TextField(config.loginPassword); // GUILayout.Label("Auto Boot"); GUILayout.FlexibleSpace(); if (GUILayout.Button("Save", GUILayout.Width(150))) { GameConsolePanelSettingConfig.SaveConfig(config); AssetDatabase.Refresh(); ShowNotification(new GUIContent("Save Success!")); } GUILayout.Space(8); }
private void Init() { config = GameConsolePanelSettingConfig.GetCofig(); }