private void Awake() { audio = GetComponent <AudioSource>(); config = FindObjectOfType <GameConfigContainer>(); board = FindObjectOfType <Board>(); SetupGame(); SetupSingelton(); }
private void Awake() { config = FindObjectOfType <GameConfigContainer>(); openingPositionsForUgolki = new List <Dropdown.OptionData>() { new Dropdown.OptionData("Classic"), new Dropdown.OptionData("Diagonal") }; openingPositionsForLines = new List <Dropdown.OptionData>() { new Dropdown.OptionData("Classic"), new Dropdown.OptionData("Scrambled eggs") }; }