示例#1
0
	public void RewardAdsCompleted()
	{
		playerData.adsWatched++;

		GameConfig.CheckAdsSkin();
		playerData.SaveData();

		switch (rewardType)
		{
			case "revive":
				FindObjectOfType<ReviveSceneController>().OnAdsCompleted();
				break;
			case "coin":
				FindObjectOfType<GameOverController>().OnAdsCompleted();
				break;
		}
		rewardType = "";
	}