static bool Prefix(ref GameCondition_ToxicFallout __instance, ref List <SkyOverlay> ___overlays)
        {
            List <Map> affectedMaps = __instance.AffectedMaps;

            if (Find.TickManager.TicksGame % 3451 < RefcellRespeedConfig.currentTimeMultiplier)
            {
                for (int index = 0; index < affectedMaps.Count; ++index)
                {
                    DoPawnsToxicDamage(__instance, affectedMaps[index]);
                }
            }
            for (int index1 = 0; index1 < ___overlays.Count; ++index1)
            {
                for (int index2 = 0; index2 < affectedMaps.Count; ++index2)
                {
                    ___overlays[index1].TickOverlay(affectedMaps[index2]);
                }
            }
            return(false);
        }
 static void DoPawnsToxicDamage(GameCondition_ToxicFallout instance, Map map)
 {
 }