static bool Prefix(ref GameCondition_ToxicFallout __instance, ref List <SkyOverlay> ___overlays) { List <Map> affectedMaps = __instance.AffectedMaps; if (Find.TickManager.TicksGame % 3451 < RefcellRespeedConfig.currentTimeMultiplier) { for (int index = 0; index < affectedMaps.Count; ++index) { DoPawnsToxicDamage(__instance, affectedMaps[index]); } } for (int index1 = 0; index1 < ___overlays.Count; ++index1) { for (int index2 = 0; index2 < affectedMaps.Count; ++index2) { ___overlays[index1].TickOverlay(affectedMaps[index2]); } } return(false); }
static void DoPawnsToxicDamage(GameCondition_ToxicFallout instance, Map map) { }