public System.Threading.Tasks.Task <GameClient.webServerNW.AdministradorResponse> AdministradorAsync(string nickname, string password) { GameClient.webServerNW.AdministradorRequest inValue = new GameClient.webServerNW.AdministradorRequest(); inValue.Body = new GameClient.webServerNW.AdministradorRequestBody(); inValue.Body.nickname = nickname; inValue.Body.password = password; return(((GameClient.webServerNW.ProyectoEDDSoap)(this)).AdministradorAsync(inValue)); }
public bool Administrador(string nickname, string password) { GameClient.webServerNW.AdministradorRequest inValue = new GameClient.webServerNW.AdministradorRequest(); inValue.Body = new GameClient.webServerNW.AdministradorRequestBody(); inValue.Body.nickname = nickname; inValue.Body.password = password; GameClient.webServerNW.AdministradorResponse retVal = ((GameClient.webServerNW.ProyectoEDDSoap)(this)).Administrador(inValue); return(retVal.Body.AdministradorResult); }
System.Threading.Tasks.Task <GameClient.webServerNW.AdministradorResponse> GameClient.webServerNW.ProyectoEDDSoap.AdministradorAsync(GameClient.webServerNW.AdministradorRequest request) { return(base.Channel.AdministradorAsync(request)); }
GameClient.webServerNW.AdministradorResponse GameClient.webServerNW.ProyectoEDDSoap.Administrador(GameClient.webServerNW.AdministradorRequest request) { return(base.Channel.Administrador(request)); }