public Result <Game> GetById(int gameID) { Result <Game> retVal = null; try { Game game = Uow.Games.GetById(gameID); GameCategory category = Uow.GameCategories.GetById(game.GameCategoryID); if (!String.IsNullOrEmpty(game.PictureUrl)) { game.PictureUrl += String.Format("?nocache={0}", DateTime.Now.Ticks); } else if (!String.IsNullOrEmpty(category.PictureUrl)) { game.PictureUrl = String.Format("{0}?nocache={1}", category.PictureUrl, DateTime.Now.Ticks); } retVal = ResultHandler <Game> .Sucess(game); } catch (Exception ex) { log.Error(String.Format("Error retreiving game. ID: {0}", gameID), ex); retVal = ResultHandler <Game> .Erorr("Error retreiving game"); } return(retVal); }
// To protect from overposting attacks, enable the specific properties you want to bind to, for // more details, see https://aka.ms/RazorPagesCRUD. public async Task <IActionResult> OnPostAsync(string[] selectedCategories) { var newGame = new Game(); if (selectedCategories != null) { newGame.GameCategories = new List <GameCategory>(); foreach (var cat in selectedCategories) { var catToAdd = new GameCategory { CategoryID = int.Parse(cat) }; newGame.GameCategories.Add(catToAdd); } } if (await TryUpdateModelAsync <Game>( newGame, "Game", i => i.Name, i => i.Creator, i => i.Price, i => i.ReleaseDate, i => i.PublisherID)) { _context.Game.Add(newGame); await _context.SaveChangesAsync(); return(RedirectToPage("./Index")); } PopulateAssignedCategoryData(_context, newGame); return(Page()); }
public List <VmGame> SearchGame(VmGameSearch condition, out long total) { var repository = base.UnitOfWork.Repository <Game>(); GameCategory category = (GameCategory)Convert.ToInt32(condition.Category); var query = from gameInfo in repository.Queryable() select gameInfo; if (category != GameCategory.All) { query = query.Where(m => m.Info.Category == category); } if (!string.IsNullOrEmpty(condition.Name)) { query = query.Where(m => m.Info.Name.Contains(condition.Name)); } total = query.Count(); return(query.Select(m => new VmGame { Id = m.Id, Name = m.Info.Name, Description = m.Info.Description, Category = m.Info.Category, Rule = m.Info.Rule, Author = m.Info.Author.Name, AuthorId = m.Info.AuthorId }).ToList()); }
public Result <GameCategory> UpdateGameCategory(GameCategory gameCategory) { Result <GameCategory> retVal = null; try { if (CheckExisting(gameCategory)) { retVal = ResultHandler <GameCategory> .Erorr("Duplicate game category"); } else { Uow.GameCategories.Update(gameCategory, gameCategory.GameCategoryID); Uow.Commit(); retVal = ResultHandler <GameCategory> .Sucess(gameCategory); } } catch (Exception ex) { log.Error("Error updating game category", ex); retVal = ResultHandler <GameCategory> .Erorr("Error updating game category"); } return(retVal); }
public void LoadImages(List <Game> games) { try { int gmaeCategoryID = games.FirstOrDefault().GameCategoryID; GameCategory category = Uow.GameCategories.GetById(gmaeCategoryID); string gameCategoryPictureUrl = !String.IsNullOrEmpty(category.PictureUrl) ? category.PictureUrl + String.Format("?nocache={0}", DateTime.Now.Ticks) : String.Empty; foreach (Game game in games) { if (!String.IsNullOrEmpty(game.PictureUrl)) { game.PictureUrl += String.Format("?nocache={0}", DateTime.Now.Ticks); } else { game.PictureUrl = gameCategoryPictureUrl; } } } catch (Exception ex) { log.Error("Error loading images for games", ex); } }
public HttpResponseMessage SearchPlayers([FromUri] AdvancedSearchArgs args) { if (args.Search == null) { args.Search = String.Empty; } User currentUser = userBusiness.GetUserByExternalId(User.Identity.GetUserId()).Data; GameCategory gameCategory = gameCategoryBusiness.GetByCompetitorId(args.ID); List <long> playerIDs = competitorBusiness.GetPlayerIdsForTeam(args.ID); Result <PagedResult <Player> > res = competitorBusiness.SearchPlayersForGameCategory(args.Page, args.Count, currentUser.UserID, gameCategory.GameCategoryID, playerIDs, args.Search); if (res.Success) { competitorBusiness.LoadUsers(res.Data.Items); } HttpResponseMessage response = res.Success ? Request.CreateResponse(HttpStatusCode.OK, res.Data) : Request.CreateResponse(HttpStatusCode.InternalServerError, res.Message); return(response); }
public InternalImmutableLoadOrderLinkCache( IEnumerable <IModGetter> loadOrder, GameCategory gameCategory, bool hasAny, bool simple, LinkCachePreferences?prefs) { prefs ??= LinkCachePreferences.Default; _listedOrder = loadOrder.ToList(); _priorityOrder = _listedOrder.Reverse().ToList(); _formKeyCache = new ImmutableLoadOrderLinkCacheCategory <FormKey>( gameCategory, hasAny: hasAny, simple: simple, listedOrder: _listedOrder, m => TryGet <FormKey> .Succeed(m.FormKey), f => f.IsNull); this._editorIdCache = new ImmutableLoadOrderLinkCacheCategory <string>( gameCategory, hasAny: hasAny, simple: simple, listedOrder: _listedOrder, m => { var edid = m.EditorID; return(TryGet <string> .Create(successful: !string.IsNullOrWhiteSpace(edid), edid !)); },
public async Task <IActionResult> Edit(int id, [Bind("Id,GameCategoryName")] GameCategory gameCategory) { if (id != gameCategory.Id) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(gameCategory); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!GameCategoryExists(gameCategory.Id)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } return(View(gameCategory)); }
public void RemoveElectedCategory() { var category = new Category { Id = 1, Description = "Category 1" }; var categories = new List <Category> { category }; var game = new Game { Id = 1, Name = "Game 1" }; var games = new List <Game> { game }; var electedCategory = new GameCategory { GameId = game.Id, CategoryId = category.Id }; var electedCategories = new List <GameCategory> { electedCategory }; var context = _fixture.Context .CategoriesContain(categories) .GamesContain(games) .GameCategoriesContain(electedCategories); var gameRepository = new GameRepository(context); gameRepository.RemoveElectedCategory(game.Id, category.Id); var result = gameRepository.GetAllCategoriesBy(category.Id); Assert.False(result.Any()); }
public Participant AddParticipant(Guid gameId, Guid categoryId, Enums.TurnType turnType, string userId) { try { var duplicateParticipants = _context.Participants.Where(x => x.GameId == gameId && x.UserId == userId && x.Deleted == null); if (duplicateParticipants.Any()) { throw new DataException("User is already participating in this game."); } var participant = new Participant() { UserId = userId, GameId = gameId, TurnType = turnType }; var addedparticipant = _context.Add(participant).Entity; var gameCategory = new GameCategory() { CategoryId = categoryId, GameId = gameId, ParticipantId = addedparticipant.Id }; _context.Add(gameCategory); _context.SaveChanges(); return(addedparticipant); } catch (Exception e) { throw new DataException("Could not add new participant", e); } }
public static bool HasFormVersion(this GameCategory release) { return(release switch { GameCategory.Oblivion => false, GameCategory.Skyrim => true, _ => throw new NotImplementedException(), });
/// <summary> /// Creates a CategoryPlayerAnswer instance based on data given. /// </summary> /// <param name="id">Identifier</param> /// <param name="player">Player who wrote the answer</param> /// <param name="gameCategory">GameCategory where the answer belongs to</param> /// <param name="answer">Answer written by the Player</param> /// <param name="round">Round where the answer was written</param> public CategoryPlayerAnswer(int id, Player player, GameCategory gameCategory, string answer, int round) { this.id = id; this.player = player; this.gameCategory = gameCategory; this.answer = answer; this.round = round; }
public static ILoquiRegistration ToModRegistration(this GameCategory category) { return(category switch { GameCategory.Oblivion => OblivionMod_Registration.Instance, GameCategory.Skyrim => SkyrimMod_Registration.Instance, _ => throw new NotImplementedException(), });
private bool CheckExisting(GameCategory gameCategory) { bool retVal = Uow.GameCategories .GetAll() .FirstOrDefault(gc => gc.Title == gameCategory.Title && gc.GameCategoryID != gameCategory.GameCategoryID) != null; return(retVal); }
public GameCategoryModel( GameCategory gameCategory, IResourceService resourceService ) { GameCategory = gameCategory; var imageUrl = gameCategory.ToString(); ImageId = resourceService.GetDrawableId(imageUrl); }
public void TestPexParsing(string file, GameCategory gameCategory) { var path = Path.Combine("Pex", "files", file); Assert.True(File.Exists(path)); var pex = PexFile.CreateFromFile(path, gameCategory); Assert.NotNull(pex); }
public static FilePath?GetListingsPath(GameCategory category, DirectoryPath dataPath) { var categoryInject = new GameCategoryInjection(category); return(new CreationClubListingsPathProvider( categoryInject, new CreationClubEnabledProvider( categoryInject), new GameDirectoryInjection(dataPath.Directory !.Value)).Path); }
public static PexFile CreateFromFile(string file, GameCategory gameCategory) { if (!File.Exists(file)) { throw new ArgumentException($"Input file does not exist {file}!", nameof(file)); } using var fs = File.Open(file, FileMode.Open, FileAccess.Read, FileShare.Read); return(CreateFromStream(fs, gameCategory)); }
public async Task <IActionResult> Create([Bind("Id,GameCategoryName")] GameCategory gameCategory) { if (ModelState.IsValid) { _context.Add(gameCategory); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } return(View(gameCategory)); }
public bool TryGetConfiguration(string mimeType, string extension, out EmulatorConfiguration configuration) { var configurations = Load().Where(c => c.Platforms.Any(p => GameCategory.CategoryNameToMimeType(p) == mimeType)); configuration = configurations.FirstOrDefault(c => c.FileExtensions.Contains(extension)); if (configuration == null) { configuration = configurations.FirstOrDefault(c => c.FileExtensions.Count == 0); } return(configuration != null); }
public GameCategory GetByCompetitorId(long competitorID) { GameCategory retVal = Uow.Competitors .GetAll() .Where(c => c.CompetitorID == competitorID) .SelectMany(c => c.Games) .Select(g => g.Game.Category) .FirstOrDefault(); return(retVal); }
public HttpResponseMessage AddGameCategory(GameCategory gameCategory) { Result <GameCategory> res = gameCategoryBusiness.AddGameCategory(gameCategory); HttpResponseMessage response = res.Success ? Request.CreateResponse(HttpStatusCode.Created, res.Data) : Request.CreateResponse(HttpStatusCode.InternalServerError, res.Message); return(response); }
public ActionResult Update(Game game, HttpPostedFileBase picture, int categoryId) { try { GameDao gameDao = new GameDao(); GameCategoryDao gameCategoryDao = new GameCategoryDao(); GameCategory gameCategory = gameCategoryDao.GetById(categoryId); game.Category = gameCategory; if (picture != null) { if (picture.ContentType == "image/jpeg" || picture.ContentType == "image/png") { Image image = Image.FromStream(picture.InputStream); Guid guid = Guid.NewGuid(); string imageName = guid.ToString() + ".jpg"; if (image.Height > 200 || image.Width > 200) { Image smallImage = Class.ImageHelper.ScaleImage(image, 200, 200); Bitmap b = new Bitmap(smallImage); b.Save(Server.MapPath("~/uploads/game/" + imageName), ImageFormat.Jpeg); smallImage.Dispose(); b.Dispose(); } else { picture.SaveAs(Server.MapPath("~/uploads/game/" + picture.FileName)); } game.ImageName = imageName; } } gameDao.Update(game); TempData["message-success"] = "Hra" + game.Name + "byla upravena"; } catch (Exception) { throw; } return(RedirectToAction("Index", "Games")); }
public static IEnumerable <LoadOrderListing> GetListings(GameCategory category, DirectoryPath dataPath) { var path = GetListingsPath(category, dataPath); if (!path.Exists) { return(Enumerable.Empty <LoadOrderListing>()); } return(ListingsFromPath( path, dataPath)); }
/// <summary> /// Constructs a LoadOrderLinkCache around a target load order /// </summary> /// <param name="loadOrder">LoadOrder to resolve against when linking</param> public ImmutableLoadOrderLinkCache(IEnumerable <TModGetter> loadOrder) { this._listedOrder = loadOrder.ToList(); this._priorityOrder = _listedOrder.Reverse().ToList(); var firstMod = _listedOrder.FirstOrDefault(); this._hasAny = firstMod != null; // ToDo // Upgrade to bounce off ModInstantiator systems this._gameCategory = firstMod?.GameRelease.ToCategory() ?? GameCategory.Oblivion; this._linkInterfaces = LinkInterfaceMapping.InterfaceToObjectTypes(_gameCategory); }
public static IEnumerable <IModListingGetter> GetListings(GameCategory category, DirectoryPath dataPath) { var path = GetListingsPath(category, dataPath); if (path == null || !path.Value.Exists) { return(Enumerable.Empty <IModListingGetter>()); } return(ListingsFromPath( path.Value, dataPath)); }
public static FilePath GetListingsPath(GameCategory category, DirectoryPath dataPath) { switch (category) { case GameCategory.Oblivion: throw new ArgumentException(); case GameCategory.Skyrim: return(Path.Combine(Path.GetDirectoryName(dataPath.Path) !, $"{category}.ccc")); default: throw new NotImplementedException(); } }
public ActionResult Add(Game game, HttpPostedFileBase picture, int categoryId) { if (ModelState.IsValid) { if (picture != null) { if (picture.ContentType == "image/jpeg" || picture.ContentType == "image/png") { Image image = Image.FromStream(picture.InputStream); if (image.Height > 200 || image.Width > 200) { Image smallImage = Class.ImageHelper.ScaleImage(image, 200, 200); Bitmap b = new Bitmap(smallImage); Guid guid = Guid.NewGuid(); string imageName = guid.ToString() + ".jpg"; b.Save(Server.MapPath("~/uploads/game/" + imageName), ImageFormat.Jpeg); smallImage.Dispose(); b.Dispose(); game.ImageName = imageName; } else { picture.SaveAs(Server.MapPath("~/uploads/game/" + picture.FileName)); } } } GameCategoryDao gameCategoryDao = new GameCategoryDao(); GameCategory gameCategory = gameCategoryDao.GetById(categoryId); game.Category = gameCategory; GameDao gameDao = new GameDao(); gameDao.Create(game); TempData["message-success"] = "Hra byla úspěšně vytvořena"; } else { return(View("Create", game)); } return(RedirectToAction("Index")); }
/// <summary> /// Returns whether given game needs timestamp alignment for its load order /// </summary> /// <param name="game">Game to check</param> /// <returns>True if file located</returns> public static bool NeedsTimestampAlignment(GameCategory game) { switch (game) { case GameCategory.Oblivion: return(true); case GameCategory.Skyrim: return(false); default: throw new NotImplementedException(); } }
public static IEnumerable <IModListingGetter> GetListings(GameCategory category, DirectoryPath dataPath) { var gameCategoryInjection = new GameCategoryInjection(category); var dataDirectoryInjection = new DataDirectoryInjection(dataPath); return(new CreationClubListingsProvider( IFileSystemExt.DefaultFilesystem, dataDirectoryInjection, new CreationClubListingsPathProvider( gameCategoryInjection, new CreationClubEnabledProvider( gameCategoryInjection), new GameDirectoryInjection(dataPath.Directory !.Value)), new CreationClubRawListingsReader()).Get()); }
public IGameEvaluationResult Success(GameCategory category, IEnumerable<Card> usedCards) { return new SuccessGameEvaluationResult(category, usedCards); }
public GameEvaluationResultBase(GameCategory category, IEnumerable<Card> usedCards) { Category = category; UsedCards = usedCards; }
public SuccessGameEvaluationResult(GameCategory category, IEnumerable<Card> usedCards) : base(category, usedCards) { }