示例#1
0
 public IEnumerator highlightAll(GameButtonSpriteHandler.SpriteType type, bool backToNormal = true)
 {
     for (int i = 1; i <= buttons.Length; i++)
     {
         highlightButton(i, type);
     }
     if (backToNormal)
     {
         yield return new WaitForSeconds(0.4f);
         for (int i = 1; i <= buttons.Length; i++)
         {
             highlightButton(i, GameButtonSpriteHandler.SpriteType.NORMAL);
         }
     }
 }
示例#2
0
 public void highlightButton(int number, GameButtonSpriteHandler.SpriteType type)
 {
     number--;
     buttons[number].GetComponent<GameButtonSpriteHandler>().switchSprite(type);
 }
示例#3
0
 public IEnumerator delayedHighlightButton(int number, GameButtonSpriteHandler.SpriteType type, float delay)
 {
     yield return new WaitForSeconds(delay);
     highlightButton(number, type);
 }