示例#1
0
 /// <summary>
 /// CB could be edge conditional which we do not need so set the newobj
 /// </summary>
 /// <param name="calledBool"></param>
 /// <param name="clickedObj"></param>
 public void SetCB(GameBools calledBool, GameObject clickedObj)
 {
     this.calledBool = calledBool;
     this.clickedObj = clickedObj;
     // check if currently satisfied
     // if not near - check if near
     // if near - check if not near then invoke
 }
示例#2
0
 /// <summary>
 /// More for the edge condition where we wil not need to set an obj
 /// </summary>
 /// <param name="calledConditional"></param>
 public void SetCB(GameBools calledConditional)
 {
     this.calledBool = calledConditional;
 }