public static Delegate Game_Loader_PreloadCallback(LuaFunction func)
    {
        if (func == null)
        {
            Game.Loader.PreloadCallback fn = delegate { };
            return(fn);
        }

        Game.Loader.PreloadCallback d = (new Game_Loader_PreloadCallback_Event(func)).Call;
        return(d);
    }
示例#2
0
    static int Preload(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(Game.Loader), typeof(string), typeof(Game.Loader.PreloadCallback)))
            {
                Game.Loader obj  = (Game.Loader)ToLua.ToObject(L, 1);
                string      arg0 = ToLua.ToString(L, 2);
                Game.Loader.PreloadCallback arg1 = null;
                LuaTypes funcType3 = LuaDLL.lua_type(L, 3);

                if (funcType3 != LuaTypes.LUA_TFUNCTION)
                {
                    arg1 = (Game.Loader.PreloadCallback)ToLua.ToObject(L, 3);
                }
                else
                {
                    LuaFunction func = ToLua.ToLuaFunction(L, 3);
                    arg1 = DelegateFactory.CreateDelegate(typeof(Game.Loader.PreloadCallback), func) as Game.Loader.PreloadCallback;
                }

                obj.Preload(arg0, arg1);
                return(0);
            }
            else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(Game.Loader), typeof(string), typeof(LuaInterface.LuaFunction), typeof(LuaInterface.LuaFunction)))
            {
                Game.Loader obj  = (Game.Loader)ToLua.ToObject(L, 1);
                string      arg0 = ToLua.ToString(L, 2);
                LuaFunction arg1 = ToLua.ToLuaFunction(L, 3);
                LuaFunction arg2 = ToLua.ToLuaFunction(L, 4);
                obj.Preload(arg0, arg1, arg2);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: Game.Loader.Preload"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }