示例#1
0
 public override void initialize()
 {
     Console.WriteLine("Starting Galaxy server");
     host = GalaxyInstance.User().GetGalaxyID();
     galaxyPersonaDataChangedListener = new GalaxyPersonaDataChangedListener(onPersonaDataChanged);
     server = new GalaxySocket("1.5.1");
     server.CreateLobby(Game1.options.serverPrivacy, (uint)(Game1.multiplayer.playerLimit * 2));
 }
示例#2
0
 public override void stopServer()
 {
     Console.WriteLine("Stopping Galaxy server");
     server.Close();
     if (galaxyPersonaDataChangedListener != null)
     {
         galaxyPersonaDataChangedListener.Dispose();
         galaxyPersonaDataChangedListener = null;
     }
 }