private void OnGalaxyEnterInInstance(GalaxyCoreCommon.InternalMessages.InstanceInfo info) { if (!window.activeSelf) { button.SetActive(true); } Clear(); }
private void OnGalaxyEnterInInstance(GalaxyCoreCommon.InternalMessages.InstanceInfo info) { Debug.Log("Вход в " + info.name); UICreate.SetActive(false); UI.SetActive(false); Active(false); // SceneManager.LoadScene("TestLevel"); GalaxyApi.instances.SyncInstance(); }