public void Update() { //TODO: right now we simbolicate the stacktrace of all elements, but for this scenario we are not super interested in it. GUIViewDebuggerHelper.GetUnifiedInstructions(m_Instructions); GUIViewDebuggerHelper.GetLayoutInstructions(m_LayoutList); GUIViewDebuggerHelper.GetClipInstructions(m_ClipList); GUIViewDebuggerHelper.GetDrawInstructions(m_DrawInstructions); GenerateDom(); }