override public void OnInspectorGUI() { LightTilemapOcclusion2D script = target as LightTilemapOcclusion2D; script.tilemapType = (LightTilemapOcclusion2D.MapType)EditorGUILayout.EnumPopup("Tilemap Type", script.tilemapType); script.onlyColliders = EditorGUILayout.Toggle("Only Colliders", script.onlyColliders); GUISortingLayer.Draw(script.sortingLayer); if (GUILayout.Button("Update")) { script.Initialize(); } if (GUI.changed) { script.Initialize(); if (EditorApplication.isPlaying == false) { EditorUtility.SetDirty(target); EditorSceneManager.MarkSceneDirty(SceneManager.GetActiveScene()); } } }
static void SortingLayer(LightingSettings.SortingLayer sortingLayer) { EditorGUI.BeginDisabledGroup(Lighting2D.ProjectSettings.renderingMode != RenderingMode.OnRender); GUISortingLayer.Draw(sortingLayer); EditorGUI.EndDisabledGroup(); }
public static void Draw(SerializedObject serializedObject, MeshMode meshMode) { bool value = GUIFoldout.Draw("Mesh Mode", meshMode); if (value == false) { return; } EditorGUI.indentLevel++; SerializedProperty meshModeEnable = serializedObject.FindProperty("meshMode.enable"); SerializedProperty meshModeAlpha = serializedObject.FindProperty("meshMode.alpha"); SerializedProperty meshModeShader = serializedObject.FindProperty("meshMode.shader"); EditorGUILayout.PropertyField(meshModeEnable, new GUIContent("Enable")); meshModeAlpha.floatValue = EditorGUILayout.Slider("Alpha", meshModeAlpha.floatValue, 0, 1); EditorGUILayout.PropertyField(meshModeShader, new GUIContent("Shader")); if (meshModeShader.intValue == (int)MeshModeShader.Custom) { bool value2 = GUIFoldout.Draw("Materials", meshMode.materials); if (value2) { EditorGUI.indentLevel++; int count = meshMode.materials.Length; count = EditorGUILayout.IntSlider("Material Count", count, 0, 10); if (count != meshMode.materials.Length) { System.Array.Resize(ref meshMode.materials, count); } for (int id = 0; id < meshMode.materials.Length; id++) { Material material = meshMode.materials[id]; material = (Material)EditorGUILayout.ObjectField("Material", material, typeof(Material), true); meshMode.materials[id] = material; } EditorGUI.indentLevel--; } } GUISortingLayer.Draw(serializedObject, meshMode.sortingLayer, "meshMode."); EditorGUI.indentLevel--; }
override public void OnInspectorGUI() { Slicer2DParticlesManager script = target as Slicer2DParticlesManager; GUISortingLayer.Draw(script.sortingLayer); if (GUI.changed) { if (EditorApplication.isPlaying == false) { EditorUtility.SetDirty(script); } } }
public void EditorVisuals(Slicer2D.Visuals id) { EditorGUI.indentLevel = EditorGUI.indentLevel + 1; id.drawSlicer = EditorGUILayout.Toggle("Enable Visuals", id.drawSlicer); if (id.drawSlicer == true) { GUISortingLayer.Draw(id.sortingLayer); id.zPosition = EditorGUILayout.FloatField("Slicer Z", id.zPosition); id.slicerColor = (Color)EditorGUILayout.ColorField("Slicer Color", id.slicerColor); id.visualScale = EditorGUILayout.Slider("Slicer Scale", id.visualScale, 0.5f, 50f); id.lineBorder = EditorGUILayout.Toggle("Border", id.lineBorder); if (id.lineBorder == true) // Disable? { id.borderScale = EditorGUILayout.Slider("Border Scale", id.borderScale, 1f, 5f); } id.lineWidth = EditorGUILayout.Slider("Line Width", id.lineWidth, 0.05f, 5f); id.minVertexDistance = EditorGUILayout.Slider("Min Vertex Distance", id.minVertexDistance, 0.05f, 5f); id.vertexSpace = EditorGUILayout.Slider("Vertex Space", id.vertexSpace, 0f, 1f); id.customMaterial = EditorGUILayout.Toggle("Custom Material", id.customMaterial); lineEndFoldout = EditorGUILayout.Foldout(lineEndFoldout, "Line Ending"); if (lineEndFoldout) { EditorGUI.indentLevel = EditorGUI.indentLevel + 2; id.lineEndingType = (Slicer2D.LineEndingType)EditorGUILayout.EnumPopup("Type", id.lineEndingType); if (id.lineEndingType == Slicer2D.LineEndingType.Circle) { id.lineEndingEdgeCount = (int)EditorGUILayout.Slider("Edges", id.lineEndingEdgeCount, 3, 30); } id.lineEndWidth = EditorGUILayout.Slider("Width", id.lineEndWidth, 0.05f, 5f); id.lineEndSize = EditorGUILayout.Slider("Size", id.lineEndSize, 0.05f, 5f); id.customEndingsImage = EditorGUILayout.Toggle("Custom Image", id.customEndingsImage); if (id.customEndingsImage) { id.customEndingImageMaterial = (Material)EditorGUILayout.ObjectField("Ending Material", id.customEndingImageMaterial, typeof(Material), true); } EditorGUI.indentLevel = EditorGUI.indentLevel - 2; } if (id.customMaterial) { id.customFillMaterial = (Material)EditorGUILayout.ObjectField("Fill", id.customFillMaterial, typeof(Material), true); id.customBoarderMaterial = (Material)EditorGUILayout.ObjectField("Boarder", id.customBoarderMaterial, typeof(Material), true); } if (id.lineWidth < 0.01f) { id.lineWidth = 0.01f; } if (id.lineEndSize < 0.05f) { id.lineEndSize = 0.05f; } if (id.minVertexDistance < 0.05f) { id.minVertexDistance = 0.05f; } } EditorGUI.indentLevel = EditorGUI.indentLevel - 1; }