void Awake() { GUISkins.Init(); foreach (GUISkinInfo skin in skins) { skin.Add(); } }
void OnGUI() { if (skin != "") { GUI.skin = GUISkins.Get(skin); } GUI.depth = depth; Rect brush = area; //Debug.Log("dicks"); Bars.graphic = tex; Bars.Draw(brush, repeat, val, tint, back, padding); if (message != "") { GUI.color = messageTint; GUIF.Label(brush, message); } }
public void Add() { GUISkins.Add(name, skin); }