void Start()
    {
        guis1 = GameObject.Find("GUI").GetComponent<GUIS1>();

        if(guis1.CurrentScene == 0)
        {
            busDestinations = new string[4]{"Penzance", "Newquay", "Plymouth", "Exeter"};
        }

        else
        {
            busDestinations = new string[4]{"Penzence", "Newpuay", "Plynoutn", "Exeler"};
        }

        shelterNumbers = AssignRandomSet(locations,1,locations+1);
        busNumbers = AssignRandomSet(locations,1,locations+1);
        AssignDestination();
    }
示例#2
0
 void Start()
 {
     textMesh = GetComponent<TextMesh>();
     guis1 = GameObject.Find("GUI").GetComponent<GUIS1>();
 }