/// <summary> /// Redraws the images /// </summary> /*protected void Redraw() * { * Log.Info("dvb-teletext redraw()"); * try * { * // First update the foreground image. Step 1 make it invisible * _updatingForegroundImage = true; * imgTeletextForeground.IsVisible = false; * // Clear the old image * Image img = (Image) bmpTeletextPage.Clone(); * imgTeletextForeground.FileName = ""; * GUITextureManager.ReleaseTexture("[teletextpage]"); * // Set the new image and make the image visible again * imgTeletextForeground.MemoryImage = img; * imgTeletextForeground.FileName = "[teletextpage]"; * imgTeletextForeground.Centered = false; * imgTeletextForeground.KeepAspectRatio = false; * imgTeletextForeground.IsVisible = true; * _updatingForegroundImage = false; * // Update the background image now. Therefor make image invisible * _updatingBackgroundImage = true; * imgTeletextBackground.IsVisible = false; * // Clear the old image * Image img2 = (Image) bmpTeletextPage.Clone(); * imgTeletextBackground.FileName = ""; * GUITextureManager.ReleaseTexture("[teletextpage2]"); * // Set the new image and make the image visible again * imgTeletextBackground.MemoryImage = img2; * imgTeletextBackground.FileName = "[teletextpage2]"; * imgTeletextBackground.Centered = false; * imgTeletextBackground.KeepAspectRatio = false; * imgTeletextBackground.IsVisible = true; * _updatingBackgroundImage = false; * } * catch (Exception ex) * { * Log.Error(ex); * } * }*/ protected void Redraw() { Bitmap bitmap; if (_redrawForeground) { imgTeletextForeground.IsVisible = false; if (!imgTeletextForeground.LockMemoryImageTexture(out bitmap)) { return; } _renderer.RenderPage(ref bitmap, receivedPage, receivedPageNumber, receivedSubPageNumber, _waiting); imgTeletextForeground.UnLockMemoryImageTexture(); imgTeletextForeground.IsVisible = true; } else { imgTeletextBackground.IsVisible = false; if (!imgTeletextBackground.LockMemoryImageTexture(out bitmap)) { return; } _renderer.RenderPage(ref bitmap, receivedPage, receivedPageNumber, receivedSubPageNumber, _waiting); imgTeletextBackground.UnLockMemoryImageTexture(); imgTeletextBackground.IsVisible = true; } _redrawForeground = !_redrawForeground; }