private void OnReceivedAttacks(AttacksUnityEventArgs e) { if (m_HUDDamageText == null) { return; } GUIHUDText.Print(m_HUDDamageText, e.Result, e.IsMagical); }
private void OnBuffPerform(Object sender, EventArgs e) { if (m_HUDDamageText == null || MyController != sender) { return; } BuffPerformedEventArgs buffPerformedEventArgs = (BuffPerformedEventArgs)e; GUIHUDText.Print(m_HUDDamageText, buffPerformedEventArgs.Result, true); }