public void InitItemData(GUIConstellationScene baseScene) { this.mBaseScene = baseScene; this.CreateObject(); }
public void InitWithBaseScene(GUIConstellationScene baseScene) { this.mBaseScene = baseScene; this.CreateObjects(); }
private void Step_03() { if (Globals.Instance.TutorialMgr.CurrentScene is GUIConstellationScene) { this.constellationScene = TutorialEntity.ConvertObject2UnityOrPrefab<GUIConstellationScene>(); } if (this.constellationScene == null) { return; } if (Globals.Instance.Player.ItemSystem.GetItemCount(GameConst.GetInt32(103)) == 0) { TutorialEntity.SetNextTutorialStep(1, TutorialManager.ETutorialNum.Tutorial_Constellation, true, true, true); return; } base.InitGuideMask(new TutorialInitParams { MaskParent = GameUIManager.mInstance.GetTopGoods().gameObject, TargetObj = GUIRightInfo.mLightBtn.gameObject, HandDirection = TutorialEntity.ETutorialHandDirection.ETHD_RightDown, Tips = Singleton<StringManager>.Instance.GetString("tutorialConstellation0"), CreateObjIntervalFrame = 1 }); UIEventListener expr_C7 = UIEventListener.Get(this.area.gameObject); expr_C7.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_C7.onClick, new UIEventListener.VoidDelegate(this.OnStep_03MaskAreaClick)); TutorialEntity.SetNextTutorialStep(4, TutorialManager.ETutorialNum.Tutorial_Null, false, false, false); }