// ######################################## // Toggle button functions // ######################################## #region Toggle Button // Toggle TopLeft buttons public void display_intro() { intro_panel.MoveIn(GUIAnimSystemFREE.eGUIMove.SelfAndChildren); buy_button.MoveIn(GUIAnimSystemFREE.eGUIMove.SelfAndChildren); cancel_button.MoveIn(GUIAnimSystemFREE.eGUIMove.SelfAndChildren); reset_buy_button(); if (intro_panel_data.GetComponent <ItemIntroData> ().is_bought) { if (intro_panel_data.GetComponent <ItemIntroData> ().is_equipped) { buy_button.GetComponent <Button> ().interactable = false; buy_button.GetComponentInParent <ItemIntroData> ().buy_text.text = "Equipped"; } else { buy_button.GetComponentInParent <ItemIntroData> ().buy_text.text = "Equip"; } } }
IEnumerator FailStep() { yield return(new WaitForSeconds(0f)); GameObject.FindGameObjectWithTag("SceneController").GetComponent <SceneController> ().moveInGui(0f); cur_step--; if (cur_step <= 0) { FailLevel(); } else { ReloadCannonButton.GetComponent <HintPool> ().ChangeHintText(); ReloadCannonButton.MoveIn(GUIAnimSystemFREE.eGUIMove.SelfAndChildren); } }