public static GTANetworkShared.Vector3 ToLVector(this GTA.Math.Vector3 vec) { return(new GTANetworkShared.Vector3() { X = vec.X, Y = vec.Y, Z = vec.Z, }); }
public static MultiVShared.Vector3 ToLVector(this GTA.Math.Vector3 vec) { return(new MultiVShared.Vector3() { X = vec.X, Y = vec.Y, Z = vec.Z, }); }
public static SharpDX.Vector3 CvtVec(GTA.Math.Vector3 inp) { return((SharpDX.Vector3) new GTAVector(inp)); }