private void Send_GS_GUILDWAR_MATCH_LIST_REQ(int pageIndex) { GS_GUILDWAR_MATCH_LIST_REQ gS_GUILDWAR_MATCH_LIST_REQ = new GS_GUILDWAR_MATCH_LIST_REQ(); gS_GUILDWAR_MATCH_LIST_REQ.i16CurPage = (short)pageIndex; SendPacket.GetInstance().SendObject(2200, gS_GUILDWAR_MATCH_LIST_REQ); }
public void Send_GS_GUILDWAR_MATCH_LIST_REQ(short iPageIndex) { if (NrTSingleton <ContentsLimitManager> .Instance.IsNewGuildWarLimit()) { return; } GS_GUILDWAR_MATCH_LIST_REQ gS_GUILDWAR_MATCH_LIST_REQ = new GS_GUILDWAR_MATCH_LIST_REQ(); gS_GUILDWAR_MATCH_LIST_REQ.i16CurPage = iPageIndex; SendPacket.GetInstance().SendObject(2200, gS_GUILDWAR_MATCH_LIST_REQ); }