public CrossingGrid(int rows, int columns, float offsetY, GRID_TYPE gridType) { this.rows = rows; this.columns = columns; this.offsetY = offsetY; this.gridType = gridType; }
public GridData(int index, GRID_TYPE type, Neighbor[] neighbors) { Index = index; GridType = type; Neighbors = neighbors; }
public void initialize(UIPlane plane, GRID_TYPE cellType) { }
public void PlaceMark(int spot, GRID_TYPE type) { grid[spot] = (int)type; }