示例#1
0
        private void WriteRegister(GPURegisterName _reg, UInt32 _value, GPUCommandOutput _out)
        {
            _State.RegValues[(UInt32)_reg] = _value;

            if (_out != null)
            {
                _out.Log(String.Format("Register {0} ({1}) written with {2} ({3})",
                                       Enum.GetName(typeof(GPURegisterName), _reg), (UInt32)_reg,
                                       _value, ToFloat(_value)));
            }
        }
示例#2
0
 public UInt32 Reg(GPURegisterName index)
 {
     return(_RegValues[(UInt32)index]);
 }