public override bool Attack() { GPOSClub b = enemyItself as GPOSClub; b.Check(); return(base.Attack()); }
public override void Other() { GPOSClub b = enemyItself as GPOSClub; b.Check(); presboss = b.Bosses; if (presboss == 1 && prevboss != 1) { player.SetMpZero(); } prevboss = b.Bosses; }