public void Movesize(GObject parent, GObject gameObject, Vector2 sd, Vector2 pos, float time) { parent.position = sd; parent.visible = true; GTween.Kill(dosettw); GTween.Kill(movesizepar); dosettw = parent.TweenResize(gameObject.size, time); movesizepar = parent.TweenMove(pos, time).OnComplete(() => { gameObject.visible = true; parent.visible = false; }); }