private float _LastScrollRectPos; //上次记录的ScrollRectPos的位置 protected override void OnSafeInit() { base.OnSafeInit(); if (_ScrollRect == null) { _ScrollRect = GetComponent <ScrollRect>(); } _ScrollRectTrans = _ScrollRect.transform.GetComponent <RectTransform>(); _Pool = new GNewPrivatePool <GDragablePageItem>(16); _Items = new List <GDragablePageItem>(); _IsDraging = false; _IsStopMove = true; _TimeInterval = 0; _TotalTime = 0; _StartMoveTime = 0; _ItemCount = 0; _CurItemIndex = 0; _StartListenTime = 0; _ListenTimeInterval = 0.1f; _LastScrollRectPos = 0; _ScrollRect.onValueChanged.AddListener(OnScorllRectChanged); GNewUITools.SetVisible(_CellItem, false); //测试用 //SetPageItemCount(6); //_TimeInterval = 3; }
protected virtual GListItem TryCreateItem() { if (CellTemplate == null) { return(null); } GListItem rv = null; rv = _CellPool.TakeOut(); if (rv == null) { GameObject item = CUnityUtil.Instantiate(CellTemplate.gameObject) as GameObject; GListItem itemCon = GListItem.Get(item); itemCon.RectTrans.SetParent(_Content, false); rv = itemCon; if (HasChildButton && this.ClickItemButtonCallBack != null) { itemCon.OnItemClickButton = this.OnClickItemButton; } } GNewUITools.SetVisible(rv.RectTrans, true); return(rv); }
public static void EnableBlockCanvas(bool enabled) { if (Main.BlockCanvas != null) { GNewUITools.SetVisible(Main.BlockCanvas, enabled); } }
protected GListItem TryCreateItem() { GListItem rv = null; #if IN_GAME rv = _Pool.TakeOut(); #endif if (rv == null) { RectTransform item = CUnityUtil.Instantiate(_CellRect) as RectTransform; item.SetParent(Trans, false); GListItem item_com = item.GetComponent <GListItem>(); if (item_com == null) { item_com = item.gameObject.AddComponent <GListItem>(); } //register events if (this.InitItemCallBack != null) { item_com.OnItemInit = this.OnShowItem; } if (this.ClickItemCallBack != null) { item_com.OnItemClick = this.OnClickItem; } //if (this.PressItemCallBack != null) //{ // item_com.OnItemPointerDown = this.OnPressItem; //} //if (this.ReleaseItemCallBack != null) //{ // item_com.OnItemPointerUp = this.OnReleaseItem; //} if (this.LongPressCallBack != null) { item_com.OnItemLongPress = this.OnLongPressItem; } if (HasChildButton && this.ClickItemButtonCallBack != null) { item_com.OnItemClickButton = this.OnClickItemButton; } rv = item_com; } GNewUITools.SetVisible(rv.RectTrans, true); return(rv); }
public static void SetTopPatesVisible(bool enabled) { //if (TopPateCamera != null) //{ //IsTopPateVisible = is_enable; //TopPateCamera.enabled = is_enable; //} if (TopPateCanvas != null) { GNewUITools.SetVisible(TopPateCanvas, enabled); //TopPateCanvas.localScale = is_enable ? Vector3.one : Vector3.zero; } }
protected void DisPosePageItem(List <GDragablePageItem> items, int index) { if (items.Count > index) { GDragablePageItem item = items[index]; if (item != null) { if (_Pool.PutIn(item)) { GNewUITools.SetVisible(item.RectTrans, false); } } items.RemoveAt(index); } }
protected GDragablePageItem CreateItem() { GDragablePageItem page_item = null; page_item = _Pool.TakeOut(); if (page_item == null) { RectTransform item = CUnityUtil.Instantiate(_CellItem) as RectTransform; item.SetParent(Trans, false); Vector2 new_pos = GNewUITools.GetAlignedPivot(NewAlign.Left); if (IsVertical) { new_pos = GNewUITools.GetAlignedPivot(NewAlign.Top); } item.pivot = new_pos; item.anchorMax = new_pos; item.anchorMin = new_pos; GDragablePageItem item_com = item.GetComponent <GDragablePageItem>(); if (item_com == null) { item_com = item.gameObject.AddComponent <GDragablePageItem>(); } if (this._PageItemInitCallBack != null) { item_com.OnItemInit = OnInitPageItem; } if (this._ClickPageItemCallBack != null) { item_com.OnItemClick = OnClickPageItem; } if (_HasChildButton && this._ClickPageItemButtonCallBack != null) { item_com.OnItemClickButton = this.OnClickPageItemButton; } page_item = item_com; } GNewUITools.SetVisible(page_item.RectTrans, true); return(page_item); }
protected virtual void DisposeItem(List <GListItem> items, int index) { if (items.Count > 0) { GListItem item = items[items.Count - 1]; if (item != null) { if (_CellPool.PutIn(item)) { GNewUITools.SetVisible(item.RectTrans, false); } else { Destroy(item.gameObject); } } items.RemoveAt(index); } }
protected void DisposeItem(List <GListItem> items, int index) { if (items.Count > index) { GListItem item = items[index]; if (item != null) { #if IN_GAME if (_Pool.PutIn(item)) { GNewUITools.SetVisible(item.RectTrans, false); } else #endif { Destroy(item.gameObject); } } items.RemoveAt(index); } }
protected override void DisposeItem(List <GListItem> items, int index) { if (items.Count > index) { GListItem item = items[index]; if (item != null) { if (_CellPool.PutIn(item)) { GNewUITools.SetVisible(item.RectTrans, false); item.RectTrans.SetParent(poolNode, false); } else { Destroy(item.gameObject); } } items.RemoveAt(index); } }
protected override GListItem TryCreateItem() { if (CellTemplate == null) { return(null); } GListItem rv = null; rv = _CellPool.TakeOut(); if (rv == null) { GameObject item = CUnityUtil.Instantiate(CellTemplate.gameObject) as GameObject; GListItem itemCon = GListItem.Get(item); rv = itemCon; if (HasChildButton && ClickItemButtonCallBack != null) { rv.OnItemClickButton = OnClickItemButton; } //register events if (InitItemCallBack != null) { rv.OnItemInit = OnShowItem; } if (ClickItemCallBack != null) { rv.OnItemClick = OnClickItem; } } rv.RectTrans.SetParent(_Content, false); GNewUITools.SetVisible(rv.RectTrans, true); return(rv); }
protected override void OnSafeInit() { base.OnSafeInit(); //RectTrans.anchorMax = RectTrans.anchorMin = RectTrans.pivot = Vector2.up; if (_CellRect == null) { if (Trans.childCount > 0) { _CellRect = Trans.GetChild(0) as RectTransform; } if (_CellRect == null) { Debug.Log("<GNewList>: Item template not found!"); } } if (_CellRect != null) { //_cellRect.gameObject.SetActive(false); GNewUITools.SetVisible(_CellRect, false); } if (_NumberOfRow < 1) { _NumberOfRow = 1; } if (_NumberOfColumn < 1) { _NumberOfColumn = 1; } if (IsAddLayoutElem) { AddLayoutElem(); } }
public void Show(string text, Vector3 uipos, GBMFontAndMotionTextModel config) { //Debug.LogWarning("Show HUDText " + text + ", " + config.name + ", " + bg_type); if (!IsActive()) { gameObject.SetActive(true); } uipos += new Vector3(config._Offset.x, config._Offset.y, 0); RectTrans.localPosition = uipos; var fontScale = config._FontScale; RectTrans.localScale = Vector3.one * fontScale; Label.font = config._Font; //Label.fontSize = config._FontSize; Label.text = text; if (config._BGType > -1) { GNewUITools.SetVisible(_NodeBG, true); ImageGrpBG.SetImageIndex(config._BGType); } else { GNewUITools.SetVisible(_NodeBG, false); } if (config._MotionList != null) { for (int i = 0; i < config._MotionList.Count; i++) { if (config._MotionList[i] == null) { continue; } var motion = config._MotionList[i]; var duration = motion._Duration; var dalay = motion._Delay; var motionType = motion.GetMotionType(); if (motionType == GMotionModel.MotionType.Scale) { var model = motion as GMotionScaleModel; RectTrans.DOScale(model._Scale * Vector3.one * fontScale, duration) .SetDelay(dalay) .SetEase(model._EaseType); } else if (motionType == GMotionModel.MotionType.Linear) { var model = motion as GMotionLinearModel; RectTrans.DOMove(model.GetDest(transform.position), duration) .SetDelay(dalay) .SetEase(model._EaseType); } else if (motionType == GMotionModel.MotionType.Alpha) { var model = motion as GMotionAlphaModel; //DOTween.ToAlpha(() => Label.color, x => Label.color = x, model._Alpha, duration) // .SetDelay(dalay); DOTween.To(() => CanvasGrp.alpha, x => CanvasGrp.alpha = x, model._Alpha, duration) .SetDelay(dalay); } else if (motionType == GMotionModel.MotionType.Curve) { var model = motion as GMotionCurveModel; RectTrans.DOPath(model.GetCurvePath(transform.position), duration) .SetDelay(dalay) .SetEase(model._EaseType); } else if (motionType == GMotionModel.MotionType.ParaCurve) { var model = motion as GMotionParaCurveModel; RectTrans.DOPath(model.GetParaCurvePath(transform.position), duration) .SetDelay(dalay) .SetEase(model._EaseType); } } Invoke("OnMotionEnd", MAX_LIFT_TIME); } }