protected override void onCreate(global::android.os.Bundle savedInstanceState) { base.onCreate(savedInstanceState); this.ToFullscreen(); mGLSurfaceView = new GLSurfaceView(this); // Request an OpenGL ES 2.0 compatible context. mGLSurfaceView.setEGLContextClientVersion(2); // Set the renderer to our demo renderer, defined below. mGLSurfaceView.setRenderer(new LessonFourRenderer(this)); setContentView(mGLSurfaceView); this.ShowLongToast("http://my.jsc-solutions.net"); }
protected override void onCreate(global::android.os.Bundle savedInstanceState) { base.onCreate(savedInstanceState); glSurfaceView = new GLSurfaceView(this); // http://www.learnopengles.com/android-emulator-now-supports-native-opengl-es2-0/ //we definitely want a GLES 2 context glSurfaceView.setEGLContextClientVersion(2); //and create our own renderer glSurfaceView.setRenderer(new Lesson01Renderer(this)); setContentView(glSurfaceView); this.ShowToast("http://jsc-solutions.net"); }