//register all the input parameters protected override void RegisterInputParams(GH_InputParamManager pManager) { pManager.AddCurveParameter("Crve", "C", "Curves to Divide", GH_ParamAccess.item); pManager.AddNumberParameter("Distance", "D", "List of Distances", GH_ParamAccess.list); pManager.AddIntegerParameter("Repeat Type", "R", "0 = Wrap, 1 = Repeat Last, 2 = No Repeat. Default is 0", GH_ParamAccess.item, 0); //pManager.AddIntegerParameter("Pattern", "P", "Pattern index if using optional distances. ", GH_ParamAccess.list); pManager.HideParameter(0); }
//register all the input parameters protected override void RegisterInputParams(GH_InputParamManager pManager) { pManager.AddCurveParameter("Curve", "C", "Curves to Divide", GH_ParamAccess.item); pManager.AddNumberParameter("Distance", "D", "List of Distances", GH_ParamAccess.list); pManager.HideParameter(0); }
protected override void RegisterInputParams(GH_InputParamManager pManager) { pManager.AddGeometryParameter("Geometry", "G", "The geometry to preview", GH_ParamAccess.list); pManager.HideParameter(0); pManager.AddIntegerParameter("Seed", "S", "The random seed for color generation", GH_ParamAccess.item, 2); }