示例#1
0
 protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
 {
     pManager.Register_GenericParam("Starting Data", "S", "Starting Data. This will be output just once before any looping is performed.");
     P = new HSDataParam(this, (GH_Param <IGH_Goo>)Params.Input[0]);
     B = new HSBoolParam(this);
     T = new HSTriggerParam(this);
     pManager.RegisterParam(P);
     pManager.RegisterParam(B);
     pManager.RegisterParam(T);
 }
 protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
 {
     if (CodeInputVisible)
     {
         pManager.RegisterParam(ConstructCodeInputParameter());
     }
     AddDefaultInput(pManager);
 }
示例#3
0
        //protected override Bitmap Icon { get { return Ants.Properties.Resources.Ants_Icons_ant_world; } }

        protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
        {
            pManager.RegisterParam(new GHParam_SpatialGraph(), "Spatial Graph", "S", "The Spatial Graph.", GH_ParamAccess.item);
            pManager.Register_StringParam("Script", "Func", "The function to execute", GH_ParamAccess.item);
            pManager.Register_GenericParam("Value", "V", "Initial Values", GH_ParamAccess.list);
            pManager.Register_IntegerParam("Generations", "G", "Number of Generations to create.", 0, GH_ParamAccess.item);
            pManager.Register_GenericParam("Dict", "D", "Dictionary", GH_ParamAccess.item);
            pManager.Register_StringParam("Key", "K", "Key", GH_ParamAccess.item);
        }
 protected override void AddDefaultInput(GH_Component.GH_InputParamManager pManager)
 {
     pManager.RegisterParam(CreateParameter(GH_ParameterSide.Input, pManager.ParamCount));
 }
示例#5
0
 protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
 {
     pManager.Register_GenericParam("Geometry", "geom", "The geometry to bake", GH_ParamAccess.tree);
     pManager.RegisterParam(new GHParam_Decodes_Attributes(), "Properties", "props", "The properties to apply to the geometry when baking.  See the help file for documentation", GH_ParamAccess.tree);
 }