// ================================== PUBLIC FUNCS ================================== #region Public Funcs public void OnButtonClick() { // show || hide STORY MAP if (m_StoryMap) { m_StoryMap.SetActive(!m_StoryMap.IsActive()); } // gen STORY MAP else { // instantiate vs parent transform is CANVAS m_StoryMap = HUDMgr.s_Instance.GenHUD(HUDMgr.HUDType.HUD_StoryMap); } // disable BOOK in case it opened if (m_StoryMap.IsActive()) { if (HUDMgr.s_Instance.IsGHUDAvailable(HUDMgr.HUDType.HUD_Book)) { HUDMgr.s_Instance.DisableGHUD(HUDMgr.HUDType.HUD_Book); } } }