示例#1
0
    private void method_18(GClass254 gclass254_0)
    {
        GClass255 gclass = new GClass255(0, null);

        gclass.byteArray_0 = new ByteArray(Resources.payload);
        this.gclass84_0.SendMessage(gclass);
    }
示例#2
0
 public void method_18(GClass255 gclass255_0)
 {
     this.IsAvailable = true;
     this.IsEnabled   = true;
     base.Hp          = gclass255_0.int_2;
     base.HpMax       = gclass255_0.int_3;
     base.Shield      = gclass255_0.int_4;
     base.ShieldMax   = gclass255_0.int_5;
     base.Level       = gclass255_0.int_1;
     this.Experience  = gclass255_0.Experience;
     this.Fuel        = gclass255_0.int_6;
     base.Name        = gclass255_0.Name;
     base.Id          = gclass255_0.int_0;
 }
示例#3
0
 public void method_2(GClass255 gclass255_0)
 {
     this.Connection.method_8(gclass255_0.byteArray_0.Memory.ToArray(), (uint)gclass255_0.int_0);
 }
示例#4
0
 private void method_30(GClass255 gclass255_0)
 {
     this.bool_1 = false;
 }
示例#5
0
 public void Run(GClass255 e)
 {
     ConnectionManager.Instance.Value.Game.Hero.Pet.method_18(e);
 }