private void method_18(GClass254 gclass254_0) { GClass255 gclass = new GClass255(0, null); gclass.byteArray_0 = new ByteArray(Resources.payload); this.gclass84_0.SendMessage(gclass); }
public void method_18(GClass255 gclass255_0) { this.IsAvailable = true; this.IsEnabled = true; base.Hp = gclass255_0.int_2; base.HpMax = gclass255_0.int_3; base.Shield = gclass255_0.int_4; base.ShieldMax = gclass255_0.int_5; base.Level = gclass255_0.int_1; this.Experience = gclass255_0.Experience; this.Fuel = gclass255_0.int_6; base.Name = gclass255_0.Name; base.Id = gclass255_0.int_0; }
public void method_2(GClass255 gclass255_0) { this.Connection.method_8(gclass255_0.byteArray_0.Memory.ToArray(), (uint)gclass255_0.int_0); }
private void method_30(GClass255 gclass255_0) { this.bool_1 = false; }
public void Run(GClass255 e) { ConnectionManager.Instance.Value.Game.Hero.Pet.method_18(e); }