示例#1
0
        public void Another_monitor_can_safely_attach_and_deattach_to_existsing_session()
        {
            using (var testProcess = new TestProcessHandle())
            {
                using (var monitor = GCMonitor.StartForProcess(testProcess.Process.Id))
                {
                    var observer = Substitute.For <IObserver <GCInfo> >();
                    monitor.Subscribe(observer);

                    using (var monitor2 = GCMonitor.StartForProcess(testProcess.Process.Id))
                    {
                        var observer2 = Substitute.For <IObserver <GCInfo> >();
                        monitor2.Subscribe(observer2);

                        testProcess.MakeGC(2);
                        TestHelpers.ShouldPassIn(() =>
                        {
                            observer.Received(1).OnNext(Arg.Is <GCInfo>(i => IsInducedGc(i, 2)));
                        }, 5.Seconds(), 25.Milliseconds());
                    }

                    testProcess.MakeGC(2);
                    TestHelpers.ShouldPassIn(() =>
                    {
                        // the first monitor should continue to receive GCs
                        observer.Received(2).OnNext(Arg.Is <GCInfo>(i => IsInducedGc(i, 2)));
                    }, 5.Seconds(), 25.Milliseconds());
                }
            }
        }
示例#2
0
        private void Initialize()
        {
            MapFullBounds = CreateMapFullBounds();
            VAdapterGame  = CreateViewport();
            VAdapterHUD   = CreateViewport();           // later perhaps diff adapters

            InternalBatch   = new SpriteBatch(Graphics.GraphicsDevice);
            FixedBatch      = new SpriteBatchWrapper(InternalBatch);
            TranslatedBatch = new SpriteBatchWrapper(InternalBatch);

            InputStateMan = new InputStateManager(VAdapterGame, VAdapterHUD, MapOffsetX, MapOffsetY);
            GameHUD       = CreateHUD();
            Background    = CreateBackground();

            Entities = CreateEntityManager();

            DebugDisp = new DummyDebugTextDisplay();

            GameHUD.Validate();

#if DEBUG
            FPSCounter = new RealtimeAPSCounter();
            UPSCounter = new RealtimeAPSCounter();
            GCMonitor  = new GCMonitor();

            DebugMap = CreateDebugMinimap();
#endif
        }
示例#3
0
        private (GCMonitor monitor, IGCEventsSource source, IGCEventsMerger merger) CreateMonitor(
            bool disposeSource = true)
        {
            var source  = Substitute.For <IGCEventsSource>();
            var merger  = Substitute.For <IGCEventsMerger>();
            var monitor = new GCMonitor(source, merger, disposeSource);

            return(monitor, source, merger);
        }
示例#4
0
        public void Can_monitor_itself()
        {
            using (var monitor = GCMonitor.StartForCurrentProcess())
            {
                var observer = Substitute.For <IObserver <GCInfo> >();
                monitor.Subscribe(observer);

                GC.Collect(2, GCCollectionMode.Forced, true);
                TestHelpers.ShouldPassIn(() =>
                {
                    observer.Received(1).OnNext(Arg.Is <GCInfo>(i => IsInducedGc(i, 2)));
                }, 5.Seconds(), 25.Milliseconds());
            }
        }
示例#5
0
        public void Catches_gc_events()
        {
            using (var testProcess = new TestProcessHandle())
                using (var monitor = GCMonitor.StartForProcess(testProcess.Process.Id))
                {
                    var observer = Substitute.For <IObserver <GCInfo> >();
                    observer.When(o => o.OnNext(Arg.Any <GCInfo>())).Do(ci => DumpGCInfo(ci.Arg <GCInfo>()));
                    monitor.Subscribe(observer);
                    var depth = 2;

                    testProcess.MakeGC(depth);

                    TestHelpers.ShouldPassIn(() =>
                    {
                        observer
                        .Received(1)
                        .OnNext(Arg.Is <GCInfo>(i => IsInducedGc(i, depth)));
                    }, 3.Seconds(), 25.Milliseconds());
                }
        }
示例#6
0
        [TestCase(64)] // Max ETW sessions per host
        //This cases sometimes fail
        //        [TestCase(256)]
        //        [TestCase(512)]
        public void Can_create_many_gc_monitors(int count)
        {
            using (var testProcess = new TestProcessHandle())
            {
                var monitors  = new GCMonitor[count];
                var observers = new IObserver <GCInfo> [count];
                for (var i = 0; i < count; i++)
                {
                    observers[i] = Substitute.For <IObserver <GCInfo> >();
                    monitors[i]  = GCMonitor.StartForProcess(testProcess.Process.Id);
                    monitors[i].Subscribe(observers[i]);
                }

                testProcess.MakeGC(2);
                var received = new List <int>();
                try
                {
                    TestHelpers.ShouldPassIn(() =>
                    {
                        var receivedCount = 0;
                        foreach (var observer in observers)
                        {
                            try
                            {
                                observer.Received(1).OnNext(Arg.Is <GCInfo>(i => IsInducedGc(i, 2)));
                                receivedCount++;
                            }
                            catch
                            {
                            }
                        }
                        received.Add(receivedCount);
                        receivedCount.Should().Be(observers.Length);
                    }, 10.Seconds(), 100.Milliseconds());
                }
                finally
                {
                    Console.WriteLine($"Called: {received.Count}. Received: {string.Join(",", received)}.");
                }
            }
        }
示例#7
0
        public void When_monitor_which_created_etw_session_disposes_other_should_continue_to_get_events()
        {
            using (var testProcess = new TestProcessHandle())
            {
                using (var firstM = GCMonitor.StartForProcess(testProcess.Process.Id))
                {
                    var firstO = Substitute.For <IObserver <GCInfo> >();
                    firstM.Subscribe(firstO);

                    using (var secondM = GCMonitor.StartForProcess(testProcess.Process.Id))
                    {
                        var secondO = Substitute.For <IObserver <GCInfo> >();
                        secondM.Subscribe(secondO);

                        // application which created the first monitor exits
                        Console.WriteLine("Disposing first monitor");
                        firstM.Dispose();
                        Console.WriteLine("Disposed first monitor");
                        // let some time pass...
                        Thread.Sleep(1000);

                        testProcess.MakeGC(2);
                        try
                        {
                            TestHelpers.ShouldPassIn(() =>
                            {
                                secondO.Received(1).OnNext(Arg.Is <GCInfo>(i => IsInducedGc(i, 2)));
                            }, 5.Seconds(), 25.Milliseconds());
                        }
                        catch (Exception)
                        {
                            Console.WriteLine("Waiting on second monitor failed");
                            throw;
                        }
                    }
                }
            }
        }