public unsafe static long $Invoke19(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(CampaignMissionVO.COLUMN_failureCondition));
 }
 public unsafe static long $Invoke70(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).IsRaidDefense()));
 }
 public unsafe static long $Invoke72(long instance, long *args)
 {
     ((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).ReadRow((Row)GCHandledObjects.GCHandleToObject(*args));
     return(-1L);
 }
 public unsafe static long $Invoke63(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).TotalLoot));
 }
 public unsafe static long $Invoke67(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).HasPvpCondition()));
 }
 public unsafe static long $Invoke57(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).RaidDescriptionID));
 }
 public unsafe static long $Invoke60(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).StarsToPortion));
 }
 public unsafe static long $Invoke36(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(CampaignMissionVO.COLUMN_totalLoot));
 }
 public unsafe static long $Invoke37(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(CampaignMissionVO.COLUMN_unlockOrder));
 }
示例#10
0
 public unsafe static long $Invoke30(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(CampaignMissionVO.COLUMN_progressString));
 }
示例#11
0
 public unsafe static long $Invoke32(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(CampaignMissionVO.COLUMN_raidImage));
 }
示例#12
0
 public unsafe static long $Invoke29(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(CampaignMissionVO.COLUMN_opponentName));
 }
示例#13
0
 public unsafe static long $Invoke22(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(CampaignMissionVO.COLUMN_goalFailString));
 }
示例#14
0
 public unsafe static long $Invoke20(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(CampaignMissionVO.COLUMN_fixedWaves));
 }
示例#15
0
 public unsafe static long $Invoke55(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).ProgressString));
 }
示例#16
0
 public unsafe static long $Invoke38(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(CampaignMissionVO.COLUMN_victoryConditions));
 }
示例#17
0
 public unsafe static long $Invoke56(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).RaidBriefingBGTextureName));
 }
示例#18
0
 public unsafe static long $Invoke40(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(CampaignMissionVO.COLUMN_winStory));
 }
示例#19
0
 public unsafe static long $Invoke58(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).Replayable));
 }
示例#20
0
 public unsafe static long $Invoke43(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).FailureCondition));
 }
示例#21
0
 public unsafe static long $Invoke61(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).SuccessStory));
 }
示例#22
0
 public unsafe static long $Invoke45(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).FixedWaves));
 }
示例#23
0
 public unsafe static long $Invoke65(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).UnlockOrder));
 }
示例#24
0
 public unsafe static long $Invoke47(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).GoalFailureString));
 }
示例#25
0
 public unsafe static long $Invoke69(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).IsCombatMission()));
 }
示例#26
0
 public unsafe static long $Invoke52(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).MasteryStars));
 }
示例#27
0
 public unsafe static long $Invoke71(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).ParseCampaignPoints(Marshal.PtrToStringUni(*(IntPtr *)args))));
 }
示例#28
0
 public unsafe static long $Invoke54(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).OpponentName));
 }
示例#29
0
 public unsafe static long $Invoke76(long instance, long *args)
 {
     ((CampaignMissionVO)GCHandledObjects.GCHandleToObject(instance)).BIContext = Marshal.PtrToStringUni(*(IntPtr *)args);
     return(-1L);
 }
示例#30
0
 public unsafe static long $Invoke18(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(CampaignMissionVO.COLUMN_description));
 }