private void switchGalleryMode() { if (galleryMode == GALLERY_MODE.CLOSE) { galleryMode = GALLERY_MODE.OVERVIEW; highlightAllGalleryModels(); } else { galleryMode = GALLERY_MODE.CLOSE; dehighlightAllGalleryModels(); } currentRank = 0; focus(0); }
// =========================== // ========== SETUP ========== // =========================== private void setupCameraForGallery() { galleryManager = _galleryManagerGO.First().gameObject.GetComponent <GalleryManager>(); galleryMode = GALLERY_MODE.CLOSE; focus(0); }