private async void GetFriendActInfo()
        {
            UINetLoadingComponent.showNetLoading();
            G2C_FriendActInfo g2cFrd = (G2C_FriendActInfo)await SessionComponent.Instance.Session.Call(new C2G_FriendActInfo()
            {
                UId = PlayerInfoComponent.Instance.uid
            });

            UINetLoadingComponent.closeNetLoading();

            notGetcount = 0;
            GetNoGetCount(g2cFrd);

            if (notGetcount != 0)
            {
                Game.Scene.GetComponent <UIComponent>().Get(UIType.UIMain).GetComponent <UIMainComponent>().SetRedTip(3, true, notGetcount);
            }
            else
            {
                Game.Scene.GetComponent <UIComponent>().Get(UIType.UIMain).GetComponent <UIMainComponent>().SetRedTip(3, false);
            }

            ShowText.text = g2cFrd.ConsumCount.ToString() + "/" + count;
            LeftTxt.text  = "次数" + "<Color=#F5E724FF>" + (g2cFrd.GetCount) + "/" + count + "</Color>";
            if (g2cFrd.GetCount >= 5)
            {
                GetBtn.enabled = false;
                GetBtn.GetComponent <Image>().color = Color.grey;
            }
            else
            {
                GetBtn.enabled = true;
                GetBtn.GetComponent <Image>().color = Color.white;
            }
        }
 private int GetNoGetCount(G2C_FriendActInfo info)
 {
     if (info.ConsumCount >= 5 && info.GetCount < 5)
     {
         if (((int)(info.ConsumCount / 5)) >= (5 - info.GetCount))
         {
             notGetcount = 5 - info.GetCount;
         }
         else
         {
             notGetcount = (int)(info.ConsumCount / 5);
         }
     }
     else
     {
         notGetcount = 0;
     }
     return(notGetcount);
 }