public void DispatchState(FxPlayState state) { this.state = state; if(null != callBack) { callBack(this); } }
public FxPlayParam(string fxPath, float time, Transform target, Vector3 offset, object param, OnFxPlayCallBack cb) { fileName = fxPath; lifeTime = time; state = FxPlayState.Loading; vOffsetPos = offset; transTarget = target; userParam = param; callBack = cb; }