static ClientResponse <RegistrationResponse> register(FusionAuthSyncClient client, User user) { RegistrationRequest registrationRequest = new RegistrationRequest(); UserRegistration registration = new UserRegistration(); registration.applicationId = Guid.Parse(applicationId); registrationRequest.sendSetPasswordEmail = false; registrationRequest.skipRegistrationVerification = true; registrationRequest.skipVerification = true; registrationRequest.registration = registration; return(client.Register(user.id, registrationRequest)); }
static ClientResponse <UserResponse> patch(FusionAuthSyncClient client, String newfavColor, User userToPatch) { Dictionary <string, object> request = new Dictionary <string, object>(); Dictionary <string, object> user = new Dictionary <string, object>(); Dictionary <string, object> data = new Dictionary <string, object>(); user.Add("data", data); data.Add("favoriteColor", newfavColor); data.Add("recoveryCode", "recoveryCode"); user.Add("firstName", "D"); request.Add("user", user); string json = JsonConvert.SerializeObject(request); Console.WriteLine(json); return(client.PatchUser(userToPatch.id, request)); }
static void Main(string[] args) { if (args.Length != 3) { Console.WriteLine("Please provide email, password and favorite color."); Environment.Exit(1); } string email = args[0]; string password = args[1]; string favoriteColor = args[2]; FusionAuthSyncClient client = new FusionAuthSyncClient(apiKey, fusionauthURL, tenantId); var userRequest = buildUserRequest(email, password, favoriteColor); var response = client.CreateUser(null, userRequest); // debugging //string json = JsonConvert.SerializeObject(response); //Console.WriteLine(json); if (response.WasSuccessful()) { var user = response.successResponse.user; var registrationResponse = register(client, user); if (registrationResponse.WasSuccessful()) { //var patchResponse = patch(client, "favcolorred",user); //Console.WriteLine("patched user with email: "+user.email); } else if (registrationResponse.statusCode != 200) { var statusCode = registrationResponse.statusCode; Console.WriteLine("failed with status " + statusCode); string json = JsonConvert.SerializeObject(response); Console.WriteLine(json); } } else if (response.statusCode != 200) { var statusCode = response.statusCode; Console.WriteLine("failed with status " + statusCode); string json = JsonConvert.SerializeObject(response); Console.WriteLine(json); } }