示例#1
0
        public void RunModeBreakpoints(ITestSettings settings)
        {
            this.TestPurpose("Tests setting breakpoints while in run mode");
            this.WriteSettings(settings);

            IDebuggee debuggee = SinkHelper.Open(this, settings.CompilerSettings, DebuggeeMonikers.KitchenSink.Breakpoint);

            using (IDebuggerRunner runner = CreateDebugAdapterRunner(settings))
            {
                this.Comment("Configure launch");
                runner.Launch(settings.DebuggerSettings, debuggee, "-fNonTerminating");
                runner.ConfigurationDone();

                // Wait a second to ensure the debuggee has entered run mode, then try to set a breakpoint
                Thread.Sleep(TimeSpan.FromSeconds(1));
                this.Comment("Set a function breakpoint while in run mode");
                FunctionBreakpoints functionBreakpoints = new FunctionBreakpoints("NonTerminating::DoSleep");
                runner.ExpectBreakpointAndStepToTarget(SinkHelper.NonTerminating, startLine: 37, targetLine: 38)
                .AfterSetFunctionBreakpoints(functionBreakpoints);

                this.Comment("Remove function breakpoint");
                functionBreakpoints.Remove("NonTerminating::DoSleep");
                runner.SetFunctionBreakpoints(functionBreakpoints);

                this.Comment("Continue, set a line breakpoint while in run mode");
                runner.Continue();

                // Wait a second to ensure the debuggee has entered run mode, then try to set a breakpoint
                Thread.Sleep(TimeSpan.FromSeconds(1));
                runner.Expects.HitBreakpointEvent(SinkHelper.NonTerminating, 28)
                .AfterSetBreakpoints(debuggee.Breakpoints(SinkHelper.NonTerminating, 28));

                this.Comment("Escape loop");
                using (IThreadInspector threadInspector = runner.GetThreadInspector())
                {
                    IFrameInspector firstFrame = threadInspector.Stack.First();
                    this.WriteLine(firstFrame.ToString());
                    firstFrame.GetVariable("this", "shouldExit").Value = "1";
                }

                this.Comment("Continue until end");
                runner.Expects.ExitedEvent()
                .TerminatedEvent()
                .AfterContinue();

                runner.DisconnectAndVerify();
            }
        }
示例#2
0
        public void BreakpointBinding(ITestSettings settings)
        {
            this.TestPurpose("Tests that breakpoints are bound to the correct locations");
            this.WriteSettings(settings);

            IDebuggee debuggee = SinkHelper.Open(this, settings.CompilerSettings, DebuggeeMonikers.KitchenSink.Breakpoint);

            using (IDebuggerRunner runner = CreateDebugAdapterRunner(settings))
            {
                this.Comment("Configure launch");
                runner.Launch(settings.DebuggerSettings, debuggee);

                SourceBreakpoints   callingBreakpoints  = debuggee.Breakpoints(SinkHelper.Calling, 11);
                FunctionBreakpoints functionBreakpoints = new FunctionBreakpoints("Calling::CoreRun");

                // VsDbg does not fire Breakpoint Change events when breakpoints are set.
                // Instead it sends a new breakpoint event when it is bound (after configuration done).
                bool bindsLate = (settings.DebuggerSettings.DebuggerType == SupportedDebugger.VsDbg);

                this.Comment("Set a breakpoint at a location that has no executable code, expect it to be moved to the next line");
                runner.Expects.ConditionalEvent(!bindsLate, x => x.BreakpointChangedEvent(BreakpointReason.Changed, 12))
                .AfterSetBreakpoints(callingBreakpoints);

                this.Comment("Set a function breakpoint in a class member, expect it to be placed at the opening bracket");
                runner.Expects.ConditionalEvent(!bindsLate, x => x.FunctionBreakpointChangedEvent(BreakpointReason.Changed, startLine: 47, endLine: 48))
                .AfterSetFunctionBreakpoints(functionBreakpoints);

                this.Comment("Set a function breakpoint in a non-member, expect it to be placed on the first line of code");
                functionBreakpoints.Add("a()");
                runner.Expects.ConditionalEvent(!bindsLate, x => x.FunctionBreakpointChangedEvent(BreakpointReason.Changed, startLine: 42, endLine: 43))
                .AfterSetFunctionBreakpoints(functionBreakpoints);


                runner.Expects.ConditionalEvent(bindsLate, x => x.BreakpointChangedEvent(BreakpointReason.Changed, 12)
                                                .FunctionBreakpointChangedEvent(BreakpointReason.Changed, startLine: 47, endLine: 48)
                                                .FunctionBreakpointChangedEvent(BreakpointReason.Changed, startLine: 42, endLine: 43))
                .ExitedEvent()
                .TerminatedEvent()
                .AfterConfigurationDone();

                runner.DisconnectAndVerify();
            }
        }
示例#3
0
        public void RemoveAssemblyRelatedBreakpoints(NuGenAssembly assembly)
        {
            int index = 0;

            while (index < FunctionBreakpoints.Count)
            {
                NuGenFunctionBreakpointInformation breakpoint = FunctionBreakpoints[index];

                if (breakpoint.MethodDefinition.BaseTypeDefinition.ModuleScope.Assembly == assembly)
                {
                    breakpoint.Remove();
                    FunctionBreakpoints.Remove(breakpoint);
                    NuGenUIHandler.Instance.RemoveBreakpoint(breakpoint);
                }
                else
                {
                    index++;
                }
            }
        }
示例#4
0
        public void FunctionBreakpointsBasic(ITestSettings settings)
        {
            this.TestPurpose("Tests basic operation of function breakpoints");
            this.WriteSettings(settings);

            IDebuggee debuggee = SinkHelper.Open(this, settings.CompilerSettings, DebuggeeMonikers.KitchenSink.Breakpoint);

            using (IDebuggerRunner runner = CreateDebugAdapterRunner(settings))
            {
                this.Comment("Configure launch");
                runner.Launch(settings.DebuggerSettings, debuggee, "-fCalling");

                this.Comment("Set initial function breakpoints");
                FunctionBreakpoints functionBreakpoints = new FunctionBreakpoints("Arguments::CoreRun", "Calling::CoreRun", "a()");
                runner.SetFunctionBreakpoints(functionBreakpoints);

                this.Comment("Launch and run until first initial breakpoint");
                runner.ExpectBreakpointAndStepToTarget(SinkHelper.Arguments, startLine: 9, targetLine: 10)
                .AfterConfigurationDone();

                this.Comment("Continue until second initial breakpoint");
                runner.ExpectBreakpointAndStepToTarget(SinkHelper.Calling, startLine: 47, targetLine: 48)
                .AfterContinue();

                this.Comment("Remove and replace third initial function breakpoint while in break mode");
                functionBreakpoints.Remove("a()");
                functionBreakpoints.Add("b()");
                runner.SetFunctionBreakpoints(functionBreakpoints);

                this.Comment("Continue until newly-added function breakpoint");
                runner.ExpectBreakpointAndStepToTarget(SinkHelper.Calling, startLine: 37, targetLine: 38)
                .AfterContinue();

                this.Comment("Continue until end");
                runner.Expects.ExitedEvent()
                .TerminatedEvent()
                .AfterContinue();

                runner.DisconnectAndVerify();
            }
        }
示例#5
0
        public void DuplicateBreakpoints(ITestSettings settings)
        {
            this.TestPurpose("Tests that duplicate breakpoints are only hit once");
            this.WriteSettings(settings);

            IDebuggee debuggee = SinkHelper.Open(this, settings.CompilerSettings, DebuggeeMonikers.KitchenSink.Breakpoint);

            using (IDebuggerRunner runner = CreateDebugAdapterRunner(settings))
            {
                this.Comment("Configure launch");
                runner.Launch(settings.DebuggerSettings, debuggee, "-fCalling");

                // These two breakpoints should resolve to the same line - setting two breakpoints on the same
                //  line directly will throw an exception.
                SourceBreakpoints callingBreakpoints = debuggee.Breakpoints(SinkHelper.Calling, 11, 12);

                this.Comment("Set two line breakpoints that resolve to the same source location");
                runner.SetBreakpoints(callingBreakpoints);

                this.Comment("Set duplicate function breakpoints");
                FunctionBreakpoints functionBreakpoints = new FunctionBreakpoints("Arguments::CoreRun", "Arguments::CoreRun");
                runner.SetFunctionBreakpoints(functionBreakpoints);

                this.Comment("Run to first breakpoint");
                runner.ExpectBreakpointAndStepToTarget(SinkHelper.Arguments, startLine: 9, targetLine: 10)
                .AfterConfigurationDone();

                this.Comment("Run to second breakpoint");
                runner.Expects.HitBreakpointEvent(SinkHelper.Calling, 12)
                .AfterContinue();

                this.Comment("Run to completion");
                runner.Expects.ExitedEvent()
                .TerminatedEvent()
                .AfterContinue();

                runner.DisconnectAndVerify();
            }
        }
示例#6
0
        private void AssociateBreakpointsWithMethods()
        {
            if (FunctionBreakpoints != null && FunctionBreakpoints.Count > 0 && Assemblies != null)
            {
                if (Assemblies.Count > 0)
                {
                    int index = 0;

                    while (index < FunctionBreakpoints.Count)
                    {
                        NuGenFunctionBreakpointInformation functionBreakpoint = FunctionBreakpoints[index];

                        if (functionBreakpoint.AssociateWithMethod())
                        {
                            index++;
                        }
                        else
                        {
                            FunctionBreakpoints.Remove(functionBreakpoint);
                        }
                    }
                }
                else
                {
                    FunctionBreakpoints.Clear();
                }
            }

            if (RunToCursorBreakpoint != null)
            {
                if (!RunToCursorBreakpoint.AssociateWithMethod())
                {
                    RunToCursorBreakpoint.Remove();
                    RunToCursorBreakpoint = null;
                }
            }
        }
示例#7
0
 public static void AfterSetFunctionBreakpoints(this IRunBuilder runBuilder, FunctionBreakpoints functionBreakpoints)
 {
     runBuilder.AfterCommand(new SetFunctionBreakpointsCommand(functionBreakpoints));
 }
 public static SetBreakpointsResponseValue SetFunctionBreakpoints(this IDebuggerRunner runner, FunctionBreakpoints breakpoints)
 {
     return(runner.RunCommand(new SetFunctionBreakpointsCommand(breakpoints)));
 }
示例#9
0
        public void ExecutionStepRecursiveCall(ITestSettings settings)
        {
            this.TestPurpose("Verify steps should work when debugging recursive call");
            this.WriteSettings(settings);

            this.Comment("Open the kitchen sink debuggee for execution tests.");
            IDebuggee debuggee = SinkHelper.Open(this, settings.CompilerSettings, DebuggeeMonikers.KitchenSink.Execution);

            using (IDebuggerRunner runner = CreateDebugAdapterRunner(settings))
            {
                this.Comment("Configure launch");
                runner.Launch(settings.DebuggerSettings, debuggee, "-fCalling");

                this.Comment("Set initial function breakpoints");
                FunctionBreakpoints funcBp = new FunctionBreakpoints("Calling::CoreRun()");
                runner.SetFunctionBreakpoints(funcBp);

                this.Comment("Launch and run until hit function breakpoint in the entry of calling");
                runner.ExpectBreakpointAndStepToTarget(SinkHelper.Calling, startLine: 47, targetLine: 48).AfterConfigurationDone();

                this.Comment("Step over to go to the entry of recursive call");
                runner.Expects.HitStepEvent(SinkHelper.Calling, 49).AfterStepOver();

                this.Comment("Step in the recursive call");
                runner.ExpectStepAndStepToTarget(SinkHelper.Calling, startLine: 25, targetLine: 26).AfterStepIn();

                using (IThreadInspector threadInspector = runner.GetThreadInspector())
                {
                    this.Comment("Set count = 2");
                    IFrameInspector currentFrame = threadInspector.Stack.First();
                    currentFrame.GetVariable("count").Value = "2";

                    this.Comment("Verify there is only one 'recursiveCall' frames");
                    threadInspector.AssertStackFrameNames(true, "recursiveCall.*", "Calling::CoreRun.*", "Feature::Run.*", "main.*");
                }

                this.Comment("Step over and then step in the recursive call once again");
                runner.Expects.HitStepEvent(SinkHelper.Calling, 29).AfterStepOver();
                runner.ExpectStepAndStepToTarget(SinkHelper.Calling, startLine: 25, targetLine: 26).AfterStepIn();

                using (IThreadInspector threadInspector = runner.GetThreadInspector())
                {
                    this.Comment("Verify there are two 'recursiveCall' frames");
                    threadInspector.AssertStackFrameNames(true, "recursiveCall.*", "recursiveCall.*", "Calling::CoreRun.*", "Feature::Run.*", "main.*");

                    this.Comment("Set a source breakpoint in recursive call");
                    SourceBreakpoints srcBp = debuggee.Breakpoints(SinkHelper.Calling, 26);
                    runner.SetBreakpoints(srcBp);
                }

                this.Comment("Step over the recursive call and hit the source breakpoint");
                runner.Expects.HitStepEvent(SinkHelper.Calling, 29).AfterStepOver();
                runner.Expects.HitBreakpointEvent(SinkHelper.Calling, 26).AfterStepOver();

                using (IThreadInspector threadInspector = runner.GetThreadInspector())
                {
                    this.Comment("Verify there are three 'recursiveCall' frames");
                    threadInspector.AssertStackFrameNames(true, "recursiveCall.*", "recursiveCall.*", "recursiveCall.*", "Calling::CoreRun.*", "Feature::Run.*", "main.*");
                }

                this.Comment("Try to step out twice from recursive call");
                runner.ExpectStepAndStepToTarget(SinkHelper.Calling, 29, 30).AfterStepOut();
                runner.ExpectStepAndStepToTarget(SinkHelper.Calling, 29, 30).AfterStepOut();

                using (IThreadInspector threadInspector = runner.GetThreadInspector())
                {
                    this.Comment("Verify 'recursiveCall' return back only one frame");
                    threadInspector.AssertStackFrameNames(true, "recursiveCall.*", "Calling::CoreRun.*", "Feature::Run.*", "main.*");
                }

                this.Comment("Step over from recursive call");
                runner.ExpectStepAndStepToTarget(SinkHelper.Calling, 49, 50).AfterStepOver();

                using (IThreadInspector threadInspector = runner.GetThreadInspector())
                {
                    this.Comment("Verify there is not 'recursiveCall' frame");
                    threadInspector.AssertStackFrameNames(true, "Calling::CoreRun.*", "Feature::Run.*", "main.*");
                }

                this.Comment("Verify stop debugging");
                runner.DisconnectAndVerify();
            }
        }
示例#10
0
        /// <summary>
        /// Testing the common targeted scenarios
        /// </summary>
        private void RunTargetedScenarios(ITestSettings settings, string outputName, int debuggeeMoniker)
        {
            this.Comment("Set initial debuggee");
            IDebuggee debuggee = Debuggee.Open(this, settings.CompilerSettings, debuggeeName, debuggeeMoniker, outAppName);

            using (IDebuggerRunner runner = CreateDebugAdapterRunner(settings))
            {
                this.Comment("Configure launch");
                runner.Launch(settings.DebuggerSettings, debuggee);

                this.Comment("Set initial function breakpoints");
                FunctionBreakpoints functionBreakpoints = new FunctionBreakpoints("main", "myClass::DisplayName", "myClass::DisplayAge");
                runner.SetFunctionBreakpoints(functionBreakpoints);

                this.Comment("Set line breakpoints to the lines with entry of shared library");
                SourceBreakpoints bps = debuggee.Breakpoints(srcAppName, 71, 77);
                runner.SetBreakpoints(bps);

                this.Comment("Launch and run until first breakpoint in the entry of main");
                runner.ExpectBreakpointAndStepToTarget(srcAppName, startLine: 62, targetLine: 63)
                .AfterConfigurationDone();

                this.Comment("Continue to go to the line which is the first entry of shared library");
                runner.Expects.HitBreakpointEvent(srcAppName, 71)
                .AfterContinue();

                this.Comment("Step into the function in shared library");
                runner.Expects.HitStepEvent(srcLibName, 23)
                .AfterStepIn();

                this.Comment("Step out to go back to the entry in main function");
                runner.Expects.HitStepEvent(srcAppName, 71)
                .AfterStepOut();

                this.Comment("Step over to go to the line which is the second entry of shared library");
                runner.Expects.HitStepEvent(srcAppName, 73).AfterStepOver();

                this.Comment("Step over a function which have a breakpoint set in shared library");
                runner.ExpectBreakpointAndStepToTarget(srcLibName, startLine: 8, targetLine: 9).AfterStepOver();

                this.Comment("Step over a line in function which is inside shared library");
                runner.Expects.HitStepEvent(srcLibName, 10).AfterStepOver();

                this.Comment("Step out to go back to the entry in main function");
                runner.ExpectStepAndStepToTarget(srcAppName, startLine: 73, targetLine: 75).AfterStepOut();

                this.Comment("Continue to hit breakpoint in function which is inside shared library");
                runner.ExpectBreakpointAndStepToTarget(srcLibName, startLine: 15, targetLine: 16)
                .AfterContinue();

                this.Comment("Continue to hit breakpoint which set in the last entry of shared library");
                runner.Expects.HitBreakpointEvent(srcAppName, 77).AfterContinue();

                this.Comment("Step over a function which don't have breakpoint set in shared library");

                runner.Expects.HitStepEvent(srcAppName, 79)
                .AfterStepOver();

                this.Comment("Continue to run till at the end of the application");
                runner.Expects.TerminatedEvent().AfterContinue();

                runner.DisconnectAndVerify();
            }
        }