示例#1
0
    // ----- API funktioner ----- \\

    ///<summary>Finder alle nødvendige ting i scenen som vi skal bruge til bruger interfacet</summary>
    public void Initialize()
    {
        compass = GameObject.FindGameObjectWithTag("Compass");

        fuelbar   = FindObjectOfType <Fuelbar>();
        healthbar = FindObjectOfType <Healthbar>();
    }
示例#2
0
 public void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.tag == "Heal")
     {
         Fuelbar fuelStats = GameObject.FindGameObjectWithTag("fuelhealth").GetComponent <Fuelbar>();
     }
 }
示例#3
0
 private void Start()
 {
     fuelbar = UIManager.inst.GetFuelBar();
 }