public bool SaveRefeul(int id, string beforeFuel, string refuelAmount) { try { var req = new Repository <FuelTracker>(_context); var fuelTracker = new FuelTracker() { CarId = id, FuelBefore = Convert.ToDouble(beforeFuel), FuelAmount = Convert.ToDouble(refuelAmount), FuelAfter = Convert.ToDouble(beforeFuel) + Convert.ToDouble(refuelAmount), FuelDate = DateTime.Now }; req.Add(fuelTracker); req.SaveChanges(); return(true); } catch (Exception e) { return(false); } }
// Use this for initialization void Start() { GameObject fTracker = GameObject.Find("FuelTracker"); if (fTracker == null) { Debug.Log("Cannot find FuelTracker!"); } else { fuelTracker = fTracker.GetComponent <FuelTracker>(); } }
public UpdatedCarMessage(FuelTracker.Web.Car car) { this.Car = car; }
public UpdatedUserProfileMessage(FuelTracker.Web.UserProfile userProfile) { this.UserProfile = userProfile; }
public LaunchNewCarMessage(FuelTracker.Web.Car car) { this.Car = car; }
public void Awake() { instance = this; }
public LaunchNewUserProfileMessage(FuelTracker.Web.UserProfile userProfile) { this.UserProfile = userProfile; }
void Awake() { // Update our singleton to the current active instance instance = this; }