void OnTriggerEnter(Collider other) { if (other.CompareTag("PadConnect")) { tankInRange = true; pad = other.GetComponentInParent <FuelPad>(); } }
void OnTriggerExit(Collider other) { if (other.CompareTag("PadConnect")) { tankInRange = false; pad.DisconnectTank(); pad = null; tankConnected = false; } }