示例#1
0
        public void AddFuelToVehicle(string i_LicenseNumber, FuelEngine.eFuleType i_TypeFuelToFill, float i_AmountFuelToFill)
        {
            IsGarageEmpty();

            if (!(r_Vehicles.ContainsKey(i_LicenseNumber)))
            {
                throw new Exception("We don't have this vehicle in our garage, sorry.");
            }

            Vehicle vehicle = r_Vehicles[i_LicenseNumber];

            if (!(vehicle.Engine is FuelEngine))
            {
                throw new Exception("This is not a Fuel driven Vehicle, please try again");
            }

            (vehicle.Engine as FuelEngine).addFuel(i_AmountFuelToFill, i_TypeFuelToFill);
        }
示例#2
0
        private void addFuel()
        {
            if (!isGarageEmpty() && r_GarageLogic.NumberOfFuelVehicles > 0)
            {
                try
                {
                    bool isValid = false;
                    Console.WriteLine("choose one of the License numbers below: ");
                    string o_LicenseNumber;
                    do
                    {
                        printAllFuelVehicleLicense();
                        o_LicenseNumber = enterLicenseNumber();
                        Console.Clear();
                        isValid = r_GarageLogic.isFuelVehicle(o_LicenseNumber);
                        if (!isValid)
                        {
                            Console.WriteLine("Not a valid License Number. Try again...");
                        }
                    } while (isValid == false);

                    Console.WriteLine(
                        "Please enter the Type of Fuel to fill: 1 for Soler, 2 for Octan95, 3 for Octan96, or 4 for Octan98:");
                    string userInput = Console.ReadLine();
                    FuelEngine.eFuleType o_TypeFuelToFill = (FuelEngine.eFuleType)Enum.Parse(typeof(FuelEngine.eFuleType), userInput);
                    Console.WriteLine("Please the amount to add in liters");
                    userInput = Console.ReadLine();
                    float o_AmountFuelToFill = float.Parse(userInput);
                    r_GarageLogic.AddFuelToVehicle(o_LicenseNumber, o_TypeFuelToFill, o_AmountFuelToFill);
                    Console.WriteLine("{0} Liter of {1} were successfully added To Vehicle No. {2}!",
                                      o_AmountFuelToFill, o_TypeFuelToFill.ToString(), o_LicenseNumber);
                }
                catch (Exception ex)
                {
                    Console.WriteLine(ex.Message);
                    Console.WriteLine("Please try again...");
                    addFuel();
                }
            }
            else
            {
                Console.WriteLine("Garage is either empty or no Fuel driven Vehicles at the moment");
            }
        }