示例#1
0
        public static void laneclear()
        {
            var minion = MinionManager.GetMinions(Player.Position, SH.QRange).FirstOrDefault();

            if (HealthPrediction.GetHealthPrediction(minion, (int)(ObjectManager.Player.AttackCastDelay * 1000)) > 0 &&
                Player.GetAutoAttackDamage(minion) >
                HealthPrediction.GetHealthPrediction(minion, (int)(ObjectManager.Player.AttackCastDelay * 1000)))
            {
                SH.Orbwalk(minion);
            }


            if (SH._spells[SpellSlot.W].IsReady() && MenuHandler.getMenuBool("WWC") && CH.CanW && Environment.TickCount - CH.LastE >= 250 && minion.IsValidTarget(SH._spells[SpellSlot.W].Range) && SH._spells[SpellSlot.W].GetDamage(minion) > minion.Health)
            {
                SH.CastW();
                SH.castItems(minion);
            }

            if (SH._spells[SpellSlot.Q].IsReady() && MenuHandler.getMenuBool("QWC") && Environment.TickCount - CH.LastE >= 250 && (SH._spells[SpellSlot.Q].GetDamage(minion) + Player.GetAutoAttackDamage(minion) > minion.Health && MenuHandler.getMenuBool("QWC-AA")) || (SH._spells[SpellSlot.Q].GetDamage(minion) > minion.Health && MenuHandler.getMenuBool("QWC-LH")))
            {
                if (minion.IsValidTarget(SH.QRange) && CH.CanQ)
                {
                    SH.CastQ(minion);
                }
            }
        }
示例#2
0
        public static void Flee()
        {
            Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPos);

            var random = new Random().Next(500);

            if (SpellHandler.LastMove + 200 + random < Environment.TickCount && MenuHandler.Config.Item("streamMouse").GetValue <bool>())
            {
                SpellHandler.LastMove = Environment.TickCount;
                SmoothMouse.doMouseClick();
            }

            if (SH.Spells[SpellSlot.E].IsReady() && CH.LastQ + 250 < Environment.TickCount &&
                MenuHandler.GetMenuBool("EFlee"))
            {
                SH.CastE(Game.CursorPos);
            }

            if ((!SH.Spells[SpellSlot.Q].IsReady() || CH.LastE + 250 >= Environment.TickCount ||
                 !MenuHandler.GetMenuBool("QFlee")))
            {
                return;
            }

            if ((MenuHandler.Config.Item("Ward Mechanic").GetValue <bool>() && CheckHandler.QCount == 2))
            {
                return;
            }

            SH.CastQ();
        }
示例#3
0
        public static void LastHit()
        {
            var minion = MinionManager.GetMinions(Player.Position, SH.QRange).FirstOrDefault();

            if (Queuer.Queue.Count > 0)
            {
                return;
            }

            if (minion == null)
            {
                return;
            }

            if (SH.Spells[SpellSlot.W].IsReady() && MenuHandler.GetMenuBool("WLH") && CH.CanW &&
                Environment.TickCount - CH.LastE >= 250 && minion.IsValidTarget(SH.Spells[SpellSlot.W].Range) &&
                SH.Spells[SpellSlot.W].GetDamage(minion) > minion.Health)
            {
                SH.CastW();
            }

            if (SH.Spells[SpellSlot.Q].IsReady() && MenuHandler.GetMenuBool("QLH") &&
                Environment.TickCount - CH.LastE >= 250 && (SH.Spells[SpellSlot.Q].GetDamage(minion) > minion.Health))
            {
                if (minion.IsValidTarget(SH.QRange) && CH.CanQ)
                {
                    SH.CastQ(minion);
                }
            }
        }
示例#4
0
        public static void JungleFarm()
        {
            var minion =
                MinionManager.GetMinions(
                    Player.Position, 600, MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth)
                .FirstOrDefault();

            if (!minion.IsValidTarget())
            {
                return;
            }

            if (Queuer.Queue.Count > 0)
            {
                return;
            }

            if (CH.LastTiamatCancel < Environment.TickCount)
            {
                CH.LastTiamatCancel = int.MaxValue;
                SH.CastItems(Target);
            }

            SH.Orbwalk(minion);
            if (SH.Spells[SpellSlot.E].IsReady() && CH.CanE && MenuHandler.GetMenuBool("EJ"))
            {
                if (minion.IsValidTarget(SH.Spells[SpellSlot.E].Range))
                {
                    if (minion != null)
                    {
                        SH.Spells[SpellSlot.E].Cast(minion.Position);
                    }
                }
            }

            if (SH.Spells[SpellSlot.W].IsReady() && CH.CanW && Environment.TickCount - CH.LastE >= 250 &&
                minion.IsValidTarget(SH.Spells[SpellSlot.W].Range) && MenuHandler.GetMenuBool("WJ"))
            {
                SH.CastW();
            }

            SH.CastItems(minion);
            if (SH.Spells[SpellSlot.Q].IsReady() && Environment.TickCount - CH.LastE >= 250 &&
                MenuHandler.GetMenuBool("QJ"))
            {
                if (minion.IsValidTarget(SH.QRange) && CH.CanMove)
                {
                    SH.CastQ(minion);
                }
            }
        }
示例#5
0
        public static void flee()
        {
            Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPos);

            if (SH._spells[SpellSlot.E].IsReady() && Environment.TickCount - CH.LastQ >= 250 && MenuHandler.getMenuBool("EFlee"))
            {
                SH.CastE(Game.CursorPos);
            }

            if (SH._spells[SpellSlot.Q].IsReady() && Environment.TickCount - CH.LastE >= 250 && MenuHandler.getMenuBool("QFlee"))
            {
                SH.CastQ();
            }
        }
示例#6
0
        public static void Laneclear()
        {
            var minion = MinionManager.GetMinions(Player.Position, SH.QRange).FirstOrDefault();

            if (!minion.IsValidTarget())
            {
                return;
            }

            if (Queuer.Queue.Count > 0)
            {
                return;
            }

            if (CH.LastTiamatCancel < Environment.TickCount)
            {
                CH.LastTiamatCancel = int.MaxValue;
                SH.CastItems(Target);
            }

            if (HealthPrediction.GetHealthPrediction(minion, (int)(ObjectManager.Player.AttackCastDelay * 1000)) > 0 &&
                Player.GetAutoAttackDamage(minion) >
                HealthPrediction.GetHealthPrediction(minion, (int)(ObjectManager.Player.AttackCastDelay * 1000)))
            {
                SH.Orbwalk(minion);
            }

            if (minion != null && (SH.Spells[SpellSlot.W].IsReady() && MenuHandler.GetMenuBool("WWC") && CH.CanW &&
                                   Environment.TickCount - CH.LastE >= 250 &&
                                   minion.IsValidTarget(SH.Spells[SpellSlot.W].Range) &&
                                   SH.Spells[SpellSlot.W].GetDamage(minion) > minion.Health))
            {
                SH.CastW();
            }

            if (minion != null && (SH.Spells[SpellSlot.Q].IsReady() && MenuHandler.GetMenuBool("QWC") &&
                                   Environment.TickCount - CH.LastE >= 250 &&
                                   (SH.Spells[SpellSlot.Q].GetDamage(minion) + Player.GetAutoAttackDamage(minion) >
                                    minion.Health &&
                                    MenuHandler.GetMenuBool("QWC-AA")) ||
                                   (SH.Spells[SpellSlot.Q].GetDamage(minion) > minion.Health &&
                                    MenuHandler.GetMenuBool("QWC-LH"))))
            {
                if (minion.IsValidTarget(SH.QRange) && CH.CanQ)
                {
                    SH.CastQ(minion);
                }
            }
        }
示例#7
0
        public static void flee()
        {
            Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPos);

            if (SH._spells[SpellSlot.E].IsReady() && CH.LastQ + 250 < Environment.TickCount && MenuHandler.getMenuBool("EFlee"))
            {
                SH.CastE(Game.CursorPos);
            }

            if ((SH._spells[SpellSlot.Q].IsReady() && CH.LastE + 250 < Environment.TickCount && MenuHandler.getMenuBool("QFlee")))
            {
                if ((MenuHandler.Config.Item("Ward Mechanic").GetValue <bool>() && CheckHandler.QCount == 2))
                {
                    return;
                }
                SH.CastQ();
            }
        }
示例#8
0
        private static void Qq()
        {
            if (!CheckHandler.MidAa)
            {
                return;
            }

            if (!S.Spells[SpellSlot.Q].IsReady())
            {
                Queue.Remove("Q");
                return;
            }

            if (S.Spells[SpellSlot.Q].IsReady())
            {
                S.CastQ(StateHandler.Target);
                SmoothMouse.addMouseEvent(Player.Position.Extend(Game.CursorPos, 300));
            }
        }
示例#9
0
文件: Queue.cs 项目: linbear/FARepo
 public static void qQ()
 {
     if (
         !(Environment.TickCount >=
           C.LastAa + ObjectManager.Player.AttackCastDelay * 1000 + Game.Ping / 3 +
           MenuHandler.Config.Item("bonusCancelDelay").GetValue <Slider>().Value))
     {
         return;
     }
     if (!S._spells[SpellSlot.Q].IsReady() && Environment.TickCount > C.LastQ + 300)
     {
         Queue.Remove("Q");
         return;
     }
     if (S._spells[SpellSlot.Q].IsReady())
     {
         S.CastQ(StateHandler.Target);
     }
 }
示例#10
0
        static void Game_OnGameUpdate(EventArgs args)
        {
            CheckHandler.Checks();
            var Config = MenuHandler.Config;

            if (MenuHandler.getMenuBool("keepQAlive") && SH._spells[SpellSlot.Q].IsReady() && CheckHandler.QCount >= 1 && Environment.TickCount - CheckHandler.LastQ > 3650 && !Player.IsRecalling())
            {
                SH.CastQ();
            }

            if (Config.Item("normalCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.mainCombo();
            }
            else
            {
                StateHandler.startedR2Combo.state = false;
                StateHandler.startedRCombo.state  = false;
            }
            if (Config.Item("burstCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.burstCombo();
            }
            if (Config.Item("jungleCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.JungleFarm();
            }
            if (Config.Item("waveClear").GetValue <KeyBind>().Active)
            {
                StateHandler.laneclear();
            }
            if (Config.Item("lastHit").GetValue <KeyBind>().Active)
            {
                StateHandler.lastHit();
            }
            if (Config.Item("flee").GetValue <KeyBind>().Active)
            {
                StateHandler.flee();
            }
        }
示例#11
0
        public static void JungleFarm()
        {
            var minion =
                MinionManager.GetMinions(Player.Position, SH.QRange, MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth).FirstOrDefault();

            if (!minion.IsValidTarget())
            {
                return;
            }

            SH.Orbwalk(minion);

            SH.animCancel(minion);

            if (SH._spells[SpellSlot.E].IsReady() && CH.CanE && MenuHandler.getMenuBool("EJ"))
            {
                if (minion.IsValidTarget(SH._spells[SpellSlot.E].Range))
                {
                    SH._spells[SpellSlot.E].Cast(minion.Position);
                }
            }

            if (SH._spells[SpellSlot.W].IsReady() && CH.CanW && Environment.TickCount - CH.LastE >= 250 && minion.IsValidTarget(SH._spells[SpellSlot.W].Range) && MenuHandler.getMenuBool("WJ"))
            {
                SH.CastW();
                SH.castItems(minion);
            }
            SH.castItems(minion);
            if (SH._spells[SpellSlot.Q].IsReady() && Environment.TickCount - CH.LastE >= 250 && MenuHandler.getMenuBool("QJ"))
            {
                if (minion.IsValidTarget(SH.QRange) && CH.CanQ)
                {
                    SH.CastQ(minion);
                    return;
                }
            }
        }
示例#12
0
        private static void Game_OnGameUpdate(EventArgs args)
        {
            if (MenuHandler.Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.None && MenuHandler.Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Combo && MenuHandler.Config.Item("streamMouse").GetValue <bool>())
            {
                var random = new Random().Next(500);
                if (SpellHandler.LastMove + 200 + random < Environment.TickCount && CheckHandler.CanMove)
                {
                    SpellHandler.LastMove = Environment.TickCount;
                    SmoothMouse.doMouseClick();
                }
            }
            if (Queuer.Queue.Count > 0)
            {
                Queuer.DoQueue();
            }

            if (MenuHandler.Config.Item("logPos").GetValue <bool>())
            {
                JumpHandler.AddPos();
                MenuHandler.Config.Item("logPos").SetValue(false);
            }

            if (MenuHandler.Config.Item("printPos").GetValue <bool>())
            {
                JumpHandler.PrintToConsole();
                MenuHandler.Config.Item("printPos").SetValue(false);
            }

            if (MenuHandler.Config.Item("clearCurrent").GetValue <bool>())
            {
                JumpHandler.ClearCurrent();
                MenuHandler.Config.Item("clearCurrent").SetValue(false);
            }

            if (MenuHandler.Config.Item("clearPrevious").GetValue <bool>())
            {
                JumpHandler.ClearPrevious();
                MenuHandler.Config.Item("clearPrevious").SetValue(false);
            }

            CheckHandler.Checks();
            var config = MenuHandler.Config;


            if (MenuHandler.GetMenuBool("keepQAlive") && SH.Spells[SpellSlot.Q].IsReady() && CheckHandler.QCount >= 1 &&
                Environment.TickCount - CheckHandler.LastQ > 3650 && !Player.IsRecalling())
            {
                SH.CastQ();
            }
            if (config.Item("jungleCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.JungleFarm();
            }
            if (config.Item("harass").GetValue <KeyBind>().Active)
            {
                StateHandler.Harass();
            }
            else if (config.Item("normalCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.MainCombo();
            }

            else if (config.Item("burstCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.BurstCombo();
            }
            else if (config.Item("waveClear").GetValue <KeyBind>().Active)
            {
                StateHandler.Laneclear();
            }
            else if (config.Item("lastHit").GetValue <KeyBind>().Active)
            {
                StateHandler.LastHit();
            }
            else if (config.Item("flee").GetValue <KeyBind>().Active)
            {
                StateHandler.Flee();
            }
            else
            {
                MenuHandler.Orbwalker.SetAttack(true);
                MenuHandler.Orbwalker.SetMovement(true);
                SmoothMouse.queuePos.Clear();
                Utility.DelayAction.Add(
                    2000, () =>
                {
                    if (
                        !(config.Item("flee").GetValue <KeyBind>().Active ||
                          config.Item("lastHit").GetValue <KeyBind>().Active ||
                          config.Item("waveClear").GetValue <KeyBind>().Active ||
                          config.Item("burstCombo").GetValue <KeyBind>().Active ||
                          config.Item("normalCombo").GetValue <KeyBind>().Active ||
                          config.Item("jungleCombo").GetValue <KeyBind>().Active))
                    {
                        Queuer.Queue = new List <string>();
                    }
                });
            }
        }
示例#13
0
        public static void burstCombo()
        {
            SH.Orbwalk(Target);

            if (!Target.IsValidTarget())
            {
                return;
            }
            var BonusRange = Orbwalking.GetRealAutoAttackRange(Player) + (Target.BoundingRadius / 2) - 50;

            burstFinished = !(SH._spells[SpellSlot.Q].IsReady() && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.E].IsReady() && SH._spells[SpellSlot.R].IsReady());

            if (!burstFinished || CH.FullComboState != 0)
            {
                if (SH.SummonerDictionary[SH.summonerSpell.Flash].IsReady() && SH._spells[SpellSlot.E].IsReady() && SH._spells[SpellSlot.R].IsReady() && !CH.RState && !Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange) &&
                    Target.IsValidTarget(SH._spells[SpellSlot.E].Range + 400 + BonusRange) && MenuHandler.getMenuBool("BFL"))
                {
                    SH.CastE(Target.Position);
                    Utility.DelayAction.Add(200, SH.CastR);
                    Utility.DelayAction.Add(250, () => SH.castFlash(Target.Position));
                }
                if (Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange) && SH._spells[SpellSlot.E].IsReady() && SH._spells[SpellSlot.R].IsReady() && !CH.RState)
                {
                    SH.CastE(Target.Position);
                    Utility.DelayAction.Add(250, SH.CastR);
                }
                switch (CH.FullComboState)
                {
                case 1:
                {
                    if (!Target.IsValidTarget(SH._spells[SpellSlot.W].Range))
                    {
                        return;
                    }
                    SH.CastW();
                    SH.castItems(Target);
                }
                break;

                case 2:
                {
                    CH.FullComboState = 3;
                }
                break;

                case 3:
                {
                    SH.CastQ(Target);
                }
                break;
                }
                return;
            }

            if (SH._spells[SpellSlot.R].GetDamage(Target) > Target.Health && CH.RState && SH._spells[SpellSlot.R].IsReady())
            {
                SH.CastR2(Target);
            }

            SH.animCancel(Target);

            if (SH._spells[SpellSlot.E].IsReady() && CH.CanE)
            {
                if (!Target.IsValidTarget(SH._spells[SpellSlot.E].Range - BonusRange + 50) && Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange))
                {
                    SH.CastE(Target.Position);
                }
                else if (SH._spells[SpellSlot.Q].IsReady() && !Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange) &&
                         Target.IsValidTarget(SH._spells[SpellSlot.E].Range + SH._spells[SpellSlot.Q].Range - 50))
                {
                    SH.CastE(Target.Position);
                }
            }


            if (SH._spells[SpellSlot.W].IsReady() && CH.CanW && Environment.TickCount - CH.LastE >= 250 && Target.IsValidTarget(SH._spells[SpellSlot.W].Range))
            {
                SH.CastW();
            }

            SH.castItems(Target);

            if (SH._spells[SpellSlot.Q].IsReady() && Environment.TickCount - CH.LastE >= 250)
            {
                if (Target.IsValidTarget(SH.QRange) && CH.CanQ)
                {
                    SH.CastQ(Target);
                    return;
                }
                if (!Target.IsValidTarget(BonusRange + 50) && Target.IsValidTarget(SH.QRange))
                {
                    SH.CastQ(Target);
                }
            }
        }
示例#14
0
        static void Game_OnGameUpdate(EventArgs args)
        {
            if (Queuer.Queue.Count > 0)
            {
                Queuer.doQueue();
            }
            if (MenuHandler.Config.Item("logPos").GetValue <bool>())
            {
                JumpHandler.addPos();
                MenuHandler.Config.Item("logPos").SetValue(false);
            }
            if (MenuHandler.Config.Item("printPos").GetValue <bool>())
            {
                JumpHandler.printToConsole();
                MenuHandler.Config.Item("printPos").SetValue(false);
            }
            if (MenuHandler.Config.Item("clearCurrent").GetValue <bool>())
            {
                JumpHandler.clearCurrent();
                MenuHandler.Config.Item("clearCurrent").SetValue(false);
            }
            if (MenuHandler.Config.Item("clearPrevious").GetValue <bool>())
            {
                JumpHandler.clearPrevious();
                MenuHandler.Config.Item("clearPrevious").SetValue(false);
            }

            CheckHandler.Checks();
            var Config = MenuHandler.Config;

            if (Config.Item("jungleCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.JungleFarm();
            }
            if (MenuHandler.getMenuBool("keepQAlive") && SH._spells[SpellSlot.Q].IsReady() && CheckHandler.QCount >= 1 && Environment.TickCount - CheckHandler.LastQ > 3650 && !Player.IsRecalling())
            {
                SH.CastQ();
            }

            if (Config.Item("normalCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.mainCombo();
            }
            if (Config.Item("burstCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.burstCombo();
            }
            else if (Config.Item("waveClear").GetValue <KeyBind>().Active)
            {
                StateHandler.laneclear();
            }
            else if (Config.Item("lastHit").GetValue <KeyBind>().Active)
            {
                StateHandler.lastHit();
            }
            else if (Config.Item("flee").GetValue <KeyBind>().Active)
            {
                StateHandler.flee();
            }
            else
            {
                MenuHandler.Orbwalker.SetAttack(true);
                MenuHandler.Orbwalker.SetMovement(true);
            }
        }
示例#15
0
        public static void burstCombo()
        {
            SH.Orbwalk(Target);

            if (!Target.IsValidTarget())
            {
                return;
            }
            var BonusRange = Orbwalking.GetRealAutoAttackRange(Player) + (Target.BoundingRadius / 2) - 50;

            if (SH.SummonerDictionary[SH.summonerSpell.Flash].IsReady() && SH._spells[SpellSlot.E].IsReady() && SH._spells[SpellSlot.R].IsReady() && !CH.RState && !Target.IsValidTarget(SH._spells[SpellSlot.E].Range) &&
                Target.IsValidTarget(SH._spells[SpellSlot.E].Range + 400) && MenuHandler.getMenuBool("BFl") || startJump1)
            {
                startJump1 = true;
                if (SH._spells[SpellSlot.E].IsReady())
                {
                    SH.CastE(Target.Position);
                }
                if (Environment.TickCount - CH.LastE >= 200)
                {
                    SH.CastR();
                }
                if (Environment.TickCount - CH.LastFR >= 250 && Environment.TickCount - CH.LastFR < 1000)
                {
                    SH.castFlash(Target.Position);
                    startJump1 = false;
                }
                return;
            }
            if (Target.IsValidTarget(SH._spells[SpellSlot.E].Range) && SH._spells[SpellSlot.E].IsReady() && SH._spells[SpellSlot.R].IsReady() && !CH.RState || startJump2)
            {
                startJump2 = true;
                if (SH._spells[SpellSlot.E].IsReady())
                {
                    SH.CastE(Target.Position);
                }
                if (Environment.TickCount - CH.LastE >= 250)
                {
                    SH.CastR();
                    startJump2 = false;
                }
                return;
            }

            switch (CH.FullComboState)
            {
            case 1:
            {
                if (!Target.IsValidTarget(SH._spells[SpellSlot.W].Range))
                {
                    return;
                }
                SH.CastW();
                SH.castItems(Target);
            }
            break;

            case 2:
            {
                CH.FullComboState = 3;
            }
            break;

            case 3:
            {
                SH.CastQ(Target);
            }
            break;
            }


            if (SH._spells[SpellSlot.R].IsReady() && SH._spells[SpellSlot.R].GetDamage(Target) + (SH._spells[SpellSlot.Q].IsReady() && Target.IsValidTarget(SH.QRange) ? SH._spells[SpellSlot.Q].GetDamage(Target) : 0) > Target.Health || startedR2Combo)
            {
                startedR2Combo = true;
                if (CH.RState)
                {
                    SH.CastR2(Target);
                    if (!SH._spells[SpellSlot.Q].IsReady() || !Target.IsValidTarget(SH.QRange))
                    {
                        startedR2Combo = false;
                    }
                }
                if (SH._spells[SpellSlot.Q].IsReady() && Environment.TickCount - CH.lastR2 >= 100)
                {
                    SH.CastQ(Target);
                    startedR2Combo = false;
                }
                return;
            }

            SH.animCancel(Target);

            if (SH._spells[SpellSlot.E].IsReady() && CH.CanE)
            {
                if (!Target.IsValidTarget(SH._spells[SpellSlot.E].Range - BonusRange + 50) && Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange))
                {
                    SH.CastE(Target.Position);
                }
                else if (SH._spells[SpellSlot.Q].IsReady() && !Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange) &&
                         Target.IsValidTarget(SH._spells[SpellSlot.E].Range + SH._spells[SpellSlot.Q].Range - 50))
                {
                    SH.CastE(Target.Position);
                }
            }


            if (SH._spells[SpellSlot.W].IsReady() && CH.CanW && Environment.TickCount - CH.LastE >= 250 && Target.IsValidTarget(SH._spells[SpellSlot.W].Range))
            {
                SH.CastW();
            }

            SH.castItems(Target);

            if (SH._spells[SpellSlot.Q].IsReady() && Environment.TickCount - CH.LastE >= 250)
            {
                if (Target.IsValidTarget(SH.QRange) && CH.CanQ)
                {
                    SH.CastQ(Target);
                    return;
                }
                if (!Target.IsValidTarget(BonusRange + 50) && Target.IsValidTarget(SH.QRange))
                {
                    SH.CastQ(Target);
                }
            }
        }
示例#16
0
        public static void mainCombo()
        {
            SH.Orbwalk(Target);

            if (MenuHandler.getMenuBool("CR"))
            {
                if (SH._spells[SpellSlot.E].IsReady() && SH._spells[SpellSlot.R].IsReady() &&
                    SH._spells[SpellSlot.Q].IsReady() &&
                    (ItemData.Tiamat_Melee_Only.GetItem().IsReady() ||
                     ItemData.Ravenous_Hydra_Melee_Only.GetItem().IsReady()) &&
                    Target.Distance(Player) < SH._spells[SpellSlot.E].Range + SH.QRange &&
                    (SH._spells[SpellSlot.Q].GetDamage(Target) * 3 + SH._spells[SpellSlot.W].GetDamage(Target) +
                     Player.GetAutoAttackDamage(Target) * 3 + SH._spells[SpellSlot.R].GetDamage(Target) > Target.Health) ||
                    startedRCombo)
                {
                    startedRCombo = true;
                    SH.CastE(Target.Position);
                    if (Environment.TickCount - CH.LastE >= 100)
                    {
                        if (ItemData.Tiamat_Melee_Only.GetItem().IsReady())
                        {
                            ItemData.Tiamat_Melee_Only.GetItem().Cast();
                            CH.lastTiamat = Environment.TickCount;
                        }
                        if (ItemData.Ravenous_Hydra_Melee_Only.GetItem().IsReady())
                        {
                            ItemData.Ravenous_Hydra_Melee_Only.GetItem().Cast();
                            CH.lastTiamat = Environment.TickCount;
                        }
                    }
                    if (Environment.TickCount - CH.lastTiamat >= 100)
                    {
                        SH.CastR();
                    }
                    if (Environment.TickCount - CH.LastFR >= 100)
                    {
                        SH.CastQ(Target);
                        startedRCombo = false;
                    }
                    return;
                }

                if (SH._spells[SpellSlot.Q].GetDamage(Target) * 3 + SH._spells[SpellSlot.W].GetDamage(Target) +
                    Player.GetAutoAttackDamage(Target) * 3 + SH._spells[SpellSlot.R].GetDamage(Target) > Target.Health)
                {
                    if (SH._spells[SpellSlot.E].IsReady())
                    {
                        SH.CastE(Target.Position);
                    }
                    if (SH._spells[SpellSlot.R].IsReady() && Environment.TickCount - CH.LastE >= 200)
                    {
                        SH.CastR();
                    }
                }
            }

            if (SH._spells[SpellSlot.R].IsReady() && CH.RState && MenuHandler.getMenuBool("CR2") && SH._spells[SpellSlot.R].GetDamage(Target) + (SH._spells[SpellSlot.Q].IsReady() && Target.IsValidTarget(SH.QRange) ? SH._spells[SpellSlot.Q].GetDamage(Target) : 0) > Target.Health || startedR2Combo)
            {
                startedR2Combo = true;
                if (CH.RState)
                {
                    SH.CastR2(Target);
                    if (!SH._spells[SpellSlot.Q].IsReady() || !Target.IsValidTarget(SH.QRange))
                    {
                        startedR2Combo = false;
                    }
                }
                if (SH._spells[SpellSlot.Q].IsReady() && Environment.TickCount - CH.lastR2 >= 100)
                {
                    SH.CastQ(Target);
                    startedR2Combo = false;
                }
                return;
            }

            if (CH.RState)
            {
                if (MenuHandler.getMenuBool("QWR2KS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.Q].IsReady() &&
                    SH._spells[SpellSlot.Q].GetDamage(Target) + (CH.RState && SH._spells[SpellSlot.R].IsReady() ? SH._spells[SpellSlot.R].GetDamage(Target) : 0) >
                    Target.Health)
                {
                    SH.CastQ(Target);
                    Utility.DelayAction.Add(250, () => SH.CastW());
                    Utility.DelayAction.Add(515, () => SH.CastR2(Target));
                }
                else if (MenuHandler.getMenuBool("QR2KS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.Q].IsReady() &&
                         SH._spells[SpellSlot.Q].GetDamage(Target) + (CH.RState && SH._spells[SpellSlot.R].IsReady() ? SH._spells[SpellSlot.R].GetDamage(Target) : 0) > Target.Health)
                {
                    SH.CastQ(Target);
                    Utility.DelayAction.Add(515, () => SH.CastR2(Target));
                }
                else if (MenuHandler.getMenuBool("WR2KS") && Target.IsValidTarget(SH.WRange) && CH.CanW && SH._spells[SpellSlot.W].IsReady() &&
                         SH._spells[SpellSlot.W].GetDamage(Target) + (CH.RState && SH._spells[SpellSlot.R].IsReady() ? SH._spells[SpellSlot.R].GetDamage(Target) : 0) > Target.Health)
                {
                    SH.CastW();
                    Utility.DelayAction.Add(515, () => SH.CastR2(Target));
                }
            }
            else
            {
                if (MenuHandler.getMenuBool("QWKS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.Q].IsReady() && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.Q].GetDamage(Target) + SH._spells[SpellSlot.W].GetDamage(Target) > Target.Health)
                {
                    SH.CastQ(Target);
                    Utility.DelayAction.Add(250, () => SH.CastW());
                }
                else if (MenuHandler.getMenuBool("QKS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.Q].IsReady() && SH._spells[SpellSlot.Q].GetDamage(Target) > Target.Health)
                {
                    SH.CastQ(Target);
                }
                else if (MenuHandler.getMenuBool("WKS") && Target.IsValidTarget(SH.WRange) && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.W].GetDamage(Target) > Target.Health)
                {
                    SH.CastW();
                }
            }

            var BonusRange = Orbwalking.GetRealAutoAttackRange(Player) + (Target.BoundingRadius / 2) - 50;

            SH.animCancel(Target);

            if (MenuHandler.getMenuBool("CE") && SH._spells[SpellSlot.E].IsReady() && CH.CanE)
            {
                if (MenuHandler.getMenuBool("UseE-GC") && !MenuHandler.getMenuBool("UseE-AA"))
                {
                    if (!Target.IsValidTarget(SH._spells[SpellSlot.E].Range - BonusRange + 50) &&
                        Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange))
                    {
                        SH.CastE(Target.Position);
                    }
                    else if (SH._spells[SpellSlot.Q].IsReady() &&
                             !Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange) &&
                             Target.IsValidTarget(SH._spells[SpellSlot.E].Range + SH._spells[SpellSlot.Q].Range - 50))
                    {
                        SH.CastE(Target.Position);
                    }
                }
                else if (Target.Distance(Player) > Orbwalking.GetRealAutoAttackRange(Player))
                {
                    SH.CastE(Target.Position);
                }
            }

            SH.castItems(Target);

            if (MenuHandler.getMenuBool("CW") && SH._spells[SpellSlot.W].IsReady() && CH.CanW && Environment.TickCount - CH.LastE >= 100 && Target.IsValidTarget(SH._spells[SpellSlot.W].Range))
            {
                SH.CastW();
            }

            if (SH._spells[SpellSlot.Q].IsReady() && Environment.TickCount - CH.LastE >= 100 && MenuHandler.getMenuBool("CQ"))
            {
                if (Target.IsValidTarget(SH.QRange) && CH.CanQ)
                {
                    SH.CastQ(Target);
                    return;
                }
                if (!Target.IsValidTarget(BonusRange + 50) && Target.IsValidTarget(SH.QRange) && CH.CanQ && MenuHandler.getMenuBool("UseQ-GC"))
                {
                    SH.CastQ(Target);
                }
            }
        }
示例#17
0
        public static void mainCombo()
        {
            SH.Orbwalk(Target);
            var useR = true;

            if (SH._spells[SpellSlot.R].IsReady() && CH.RState && MenuHandler.getMenuBool("CR2"))
            {
                if (SH._spells[SpellSlot.R].GetDamage(Target) > Target.Health)
                {
                    SH.CastR2(Target);
                }
            }

            if (useR && CH.RState)
            {
                if (MenuHandler.getMenuBool("QWR2KS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.Q].IsReady() &&
                    SH._spells[SpellSlot.Q].GetDamage(Target) + (CH.RState && SH._spells[SpellSlot.R].IsReady() ? SH._spells[SpellSlot.R].GetDamage(Target) : 0) >
                    Target.Health)
                {
                    SH.CastQ(Target);
                    Utility.DelayAction.Add(250, () => SH.CastW());
                    Utility.DelayAction.Add(515, () => SH.CastR2(Target));
                }
                else if (MenuHandler.getMenuBool("QR2KS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.Q].IsReady() &&
                         SH._spells[SpellSlot.Q].GetDamage(Target) + (CH.RState && SH._spells[SpellSlot.R].IsReady() ? SH._spells[SpellSlot.R].GetDamage(Target) : 0) > Target.Health)
                {
                    SH.CastQ(Target);
                    Utility.DelayAction.Add(515, () => SH.CastR2(Target));
                }
                else if (MenuHandler.getMenuBool("WR2KS") && Target.IsValidTarget(SH.WRange) && CH.CanW && SH._spells[SpellSlot.W].IsReady() &&
                         SH._spells[SpellSlot.W].GetDamage(Target) + (CH.RState && SH._spells[SpellSlot.R].IsReady() ? SH._spells[SpellSlot.R].GetDamage(Target) : 0) > Target.Health)
                {
                    SH.CastW();
                    Utility.DelayAction.Add(515, () => SH.CastR2(Target));
                }
            }
            else
            {
                if (MenuHandler.getMenuBool("QWKS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.Q].IsReady() && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.Q].GetDamage(Target) + SH._spells[SpellSlot.W].GetDamage(Target) > Target.Health)
                {
                    SH.CastQ(Target);
                    Utility.DelayAction.Add(250, () => SH.CastW());
                }
                else if (MenuHandler.getMenuBool("QKS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.Q].IsReady() && SH._spells[SpellSlot.Q].GetDamage(Target) > Target.Health)
                {
                    SH.CastQ(Target);
                }
                else if (MenuHandler.getMenuBool("WKS") && Target.IsValidTarget(SH.WRange) && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.W].GetDamage(Target) > Target.Health)
                {
                    SH.CastW();
                }
            }

            var BonusRange = Orbwalking.GetRealAutoAttackRange(Player) + (Target.BoundingRadius / 2) - 50;

            SH.animCancel(Target);

            if (MenuHandler.getMenuBool("CE") && SH._spells[SpellSlot.E].IsReady() && CH.CanE)
            {
                if (MenuHandler.getMenuBool("UseE-GC") && !MenuHandler.getMenuBool("UseE-AA"))
                {
                    if (!Target.IsValidTarget(SH._spells[SpellSlot.E].Range - BonusRange + 50) &&
                        Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange))
                    {
                        SH.CastE(Target.Position);
                    }
                    else if (SH._spells[SpellSlot.Q].IsReady() &&
                             !Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange) &&
                             Target.IsValidTarget(SH._spells[SpellSlot.E].Range + SH._spells[SpellSlot.Q].Range - 50))
                    {
                        SH.CastE(Target.Position);
                    }
                }
                else if (Target.Distance(Player) > Orbwalking.GetRealAutoAttackRange(Player))
                {
                    SH.CastE(Target.Position);
                }
            }

            SH.castItems(Target);

            if (MenuHandler.getMenuBool("CW") && SH._spells[SpellSlot.W].IsReady() && CH.CanW && Environment.TickCount - CH.LastE >= 250 && Target.IsValidTarget(SH._spells[SpellSlot.W].Range))
            {
                SH.CastW();
            }

            if (SH._spells[SpellSlot.Q].IsReady() && Environment.TickCount - CH.LastE >= 250 && MenuHandler.getMenuBool("CQ"))
            {
                if (Target.IsValidTarget(SH.QRange) && CH.CanQ)
                {
                    SH.CastQ(Target);
                    return;
                }
                if (!Target.IsValidTarget(BonusRange + 50) && Target.IsValidTarget(SH.QRange) && CH.CanQ && MenuHandler.getMenuBool("UseQ-GC"))
                {
                    SH.CastQ(Target);
                }
            }
        }