public static void SendMsgToClientForWanMoTaCopyMapAward(GameClient client, CopyMap copyMap, bool anyAlive) { if (copyMap != null) { int fuBenSeqID = FuBenManager.FindFuBenSeqIDByRoleID(client.ClientData.RoleID); FuBenTongGuanData fubenTongGuanData = null; bool bFirstPassWanMoTa = false; if (fuBenSeqID > 0) { FuBenInfoItem fuBenInfoItem = FuBenManager.FindFuBenInfoBySeqID(fuBenSeqID); if (null != fuBenInfoItem) { fuBenInfoItem.EndTicks = TimeUtil.NOW(); int addFuBenNum = 1; if (fuBenInfoItem.nDayOfYear != TimeUtil.NowDateTime().DayOfYear) { addFuBenNum = 0; } int fuBenID = FuBenManager.FindFuBenIDByMapCode(client.ClientData.MapCode); if (fuBenID > 0) { if (WanMotaCopySceneManager.IsWanMoTaMapCode(client.ClientData.MapCode)) { if (!Global.FuBenPassed(client, fuBenID)) { bFirstPassWanMoTa = true; } } int usedSecs = (int)((fuBenInfoItem.EndTicks - fuBenInfoItem.StartTicks) / 1000L); Global.UpdateFuBenDataForQuickPassTimer(client, fuBenID, usedSecs, addFuBenNum); FuBenMapItem fuBenMapItem = FuBenManager.FindMapCodeByFuBenID(fuBenID, client.ClientData.MapCode); fubenTongGuanData = WanMotaCopySceneManager.GiveCopyMapGiftNoScore(client, fuBenMapItem, true); GameManager.DBCmdMgr.AddDBCmd(10053, string.Format("{0}:{1}:{2}:{3}", new object[] { client.ClientData.RoleID, Global.FormatRoleName(client, client.ClientData.RoleName), fuBenID, usedSecs }), null, client.ServerId); } } } GameManager.ClientMgr.NotifyAllFuBenBeginInfo(copyMap, client.ClientData.RoleID, !anyAlive); if (fubenTongGuanData != null && bFirstPassWanMoTa) { TCPOutPacket tcpOutPacket = DataHelper.ObjectToTCPOutPacket <FuBenTongGuanData>(fubenTongGuanData, Global._TCPManager.TcpOutPacketPool, 521); if (!Global._TCPManager.MySocketListener.SendData(client.ClientSocket, tcpOutPacket, true)) { } } } }
/// <summary> // 万魔塔副本层奖励 /// </summary> public static void SendMsgToClientForWanMoTaCopyMapAward(GameClient client, CopyMap copyMap, bool anyAlive) { CopyMap tmpCopyMap = copyMap; if (tmpCopyMap == null) { return; } int fuBenSeqID = FuBenManager.FindFuBenSeqIDByRoleID(client.ClientData.RoleID); FuBenTongGuanData fubenTongGuanData = null; bool bFirstPassWanMoTa = false; if (fuBenSeqID > 0) //如果副本不存在 { FuBenInfoItem fuBenInfoItem = FuBenManager.FindFuBenInfoBySeqID(fuBenSeqID); if (null != fuBenInfoItem) { fuBenInfoItem.EndTicks = DateTime.Now.Ticks / 10000; int addFuBenNum = 1; if (fuBenInfoItem.nDayOfYear != TimeUtil.NowDateTime().DayOfYear) { addFuBenNum = 0; } int fuBenID = FuBenManager.FindFuBenIDByMapCode(client.ClientData.MapCode); if (fuBenID > 0) { if (WanMotaCopySceneManager.IsWanMoTaMapCode(client.ClientData.MapCode)) { // 第一次通过万魔塔某层 if (!Global.FuBenPassed(client, fuBenID)) { bFirstPassWanMoTa = true; } } int usedSecs = (int)((fuBenInfoItem.EndTicks - fuBenInfoItem.StartTicks) / 1000); // 更新玩家通关时间信息 Global.UpdateFuBenDataForQuickPassTimer(client, fuBenID, usedSecs, addFuBenNum); // LogManager.WriteLog(LogTypes.Info, string.Format("万魔塔首次通关标记:{0}", bFirstPassWanMoTa)); // 给玩家物品 FuBenMapItem fuBenMapItem = FuBenManager.FindMapCodeByFuBenID(fuBenID, client.ClientData.MapCode); fubenTongGuanData = GiveCopyMapGiftNoScore(client, fuBenMapItem, true); GameManager.DBCmdMgr.AddDBCmd((int)TCPGameServerCmds.CMD_DB_ADDFUBENHISTDATA, string.Format("{0}:{1}:{2}:{3}", client.ClientData.RoleID, Global.FormatRoleName(client, client.ClientData.RoleName), fuBenID, usedSecs), null); // 万魔塔通关不计活跃 ChenXiaojun //int nLev = -1; //SystemXmlItem systemFuBenItem = null; //if (!GameManager.systemFuBenMgr.SystemXmlItemDict.TryGetValue(fuBenID, out systemFuBenItem)) //{ // nLev = systemFuBenItem.GetIntValue("FuBenLevel"); //} //GameManager.ClientMgr.UpdateRoleDailyData_FuBenNum(client, 1, nLev); //副本通关 //Global.BroadcastFuBenOk(client, usedSecs, fuBenID); } } } GameManager.ClientMgr.NotifyAllFuBenBeginInfo(client, !anyAlive); if (fubenTongGuanData != null && bFirstPassWanMoTa) { //发送奖励到客户端 TCPOutPacket tcpOutPacket = DataHelper.ObjectToTCPOutPacket <FuBenTongGuanData>(fubenTongGuanData, Global._TCPManager.TcpOutPacketPool, (int)TCPGameServerCmds.CMD_SPR_FUBENPASSNOTIFY); if (!Global._TCPManager.MySocketListener.SendData(client.ClientSocket, tcpOutPacket)) { ; } } }