public override void OnEnter() { try { List <string> result = null; GDEDataManager.GetAllDataKeysBySchema(Schema.Value, out result); if (result != null) { StoreResult.SetArrayContents(result); } else { StoreResult.SetArrayContents(new List <string>()); } } catch (UnityException ex) { LogError(ex.ToString()); } finally { Finish(); } }
public override void OnEnter() { result.Reset(); //convert FsmString[] to string[] string[] strArr = new string[searchBy.Length]; for (int i = 0; i < searchBy.Length; i++) { strArr[i] = searchBy[i].Value; } List <string> matchingValues = GDEHelpers.FindAllMatching(dataType, searchType, strArr, "", false); if (matchingValues.Count == 0) { Fsm.Event(noneFoundEvent); } else { result.SetArrayContents(matchingValues); } Finish(); }
public override void OnEnter() { result.Reset(); List <string> tmpValues = GDEHelpers.ListAllBy(GDEDataType.Item, searchInSchema.Value); List <string> matchingValues = new List <string>(); foreach (var tmp in tmpValues) { if (string.IsNullOrEmpty(itemNameContains.Value) && !itemNameContains.IsNone && !tmp.Contains(itemNameContains.Value)) { continue; } List <string> fieldNames = string.IsNullOrEmpty(searchInField.Value) || searchInField.IsNone ? null : new List <string> { searchInField.Value }; List <object> fieldValues = GDEHelpers.GetFieldValues(tmp, fieldNames); foreach (var fieldValue in fieldValues) { value.UpdateValue(); if (fieldValue.GetType() != value.GetType()) { UnityEngine.Debug.LogError("Given value type doesn't match result type!"); } if (fieldValue != value.GetValue()) { continue; } matchingValues.Add(tmp); break; } } if (matchingValues.Count == 0) { Fsm.Event(noneFoundEvent); } else { result.SetArrayContents(matchingValues); } Finish(); }
public override void OnEnter() { try { Dictionary <string, object> data; string customKey; List <bool> val = null; if (GDEDataManager.DataDictionary.ContainsKey(ItemName.Value)) { GDEDataManager.Get(ItemName.Value, out data); data.TryGetString(FieldName.Value, out customKey); customKey = GDEDataManager.GetString(ItemName.Value, FieldName.Value, customKey); Dictionary <string, object> customData; GDEDataManager.Get(customKey, out customData); customData.TryGetBoolList(CustomField.Value, out val); } else { // New item case customKey = GDEDataManager.GetString(ItemName.Value, FieldName.Value, string.Empty); if (GDEDataManager.Get(customKey, out data)) { data.TryGetBoolList(CustomField.Value, out val); } } // Override from saved data if it exists val = GDEDataManager.GetBoolList(customKey, CustomField.Value, val); StoreResult.SetArrayContents(val); } catch (UnityException ex) { LogError(ex.ToString()); } finally { Finish(); } }
public override void OnEnter() { result.Reset(); List <string> tmpValues = GDEHelpers.ListAllBy(GDEDataType.Item, searchInSchema.Value); List <string> matchingValues = new List <string>(); foreach (var tmp in tmpValues) { if (string.IsNullOrEmpty(itemNameContains.Value) && !itemNameContains.IsNone && !tmp.Contains(itemNameContains.Value)) { continue; } List <string> fieldNames = string.IsNullOrEmpty(searchInField.Value) || searchInField.IsNone ? null : new List <string> { searchInField.Value }; List <object> fieldValues = GDEHelpers.GetFieldValues(tmp, fieldNames); foreach (var fieldValue in fieldValues) { if (fieldValue.ToString() == _value.Value) { matchingValues.Add(tmp); break; } } } if (matchingValues.Count == 0) { Fsm.Event(noneFoundEvent); } else { result.SetArrayContents(matchingValues); } Finish(); }
public override void OnEnter() { try { Dictionary <string, object> data; List <float> val = null; if (GDEDataManager.Get(ItemName.Value, out data)) { data.TryGetFloatList(FieldName.Value, out val); } // Override from saved data if it exists val = GDEDataManager.GetFloatList(ItemName.Value, FieldName.Value, val); StoreResult.SetArrayContents(val); } catch (UnityException ex) { LogError(ex.ToString()); } finally { Finish(); } }