public JsonResult GetEnemy() { var heroes = HeroRepository.GetAll(); var frontHero = new FrontHero(heroes.LastOrDefault()); return new JsonResult { Data = SerializeHelper.Serialize(frontHero), JsonRequestBehavior = JsonRequestBehavior.AllowGet }; }
public JsonResult GetDefaultHero() { var stateTypes = StateTypeRepository.GetAll(); var characteristicTypes = CharacteristicTypeRepository.GetAll(); var skillSchool = SkillSchoolRepository.GetByName(GenerateData.SchoolBaseSkillName); var skills = SkillRepository.GetBySchool(skillSchool); var hero = GenerateData.GetDefaultHero(stateTypes, characteristicTypes, skills); var frontHero = new FrontHero(hero); return new JsonResult { Data = SerializeHelper.Serialize(frontHero), JsonRequestBehavior = JsonRequestBehavior.AllowGet }; }