public void SendFriendRequest(FriendRequest f) { //Return if we're already friends Friends friends = GetFriendList(); foreach (Friend friend in friends.FriendsInfo.Values) { if (friend.Address == f.SendTo && friend.Port == f.SendToPort) { return; } } try { ServerManager.Instance.ServerInstance.ServerRequestInvoker.SendFriendRequest(f); } catch (ServiceUnavailableException) { throw new ServiceUnavailableException("Não foi possível enviar o pedido.Por favor tente mais tarde."); } catch (RemotingException) { throw new ServiceUnavailableException("Não foi possível enviar o pedido."); } FriendRequestList pl = GetSentFriendRequests(); pl.AddFriendRequest(f); ServerManager.Instance.ServerInstance.WriteDomainObject(pl); }
public void RejectFriendRequest(FriendRequest fr) { FriendRequestList pl = (FriendRequestList)ServerManager.Instance.ServerInstance.ReadDomainObject("SentFriendRequests"); if (pl != null) { pl.RemoveFriendRequest(fr); ServerManager.Instance.ServerInstance.WriteDomainObject(pl); } }
public FriendRequestList GetReceivedFriendRequests() { FriendRequestList pl = (FriendRequestList)ServerManager.Instance.ServerInstance.ReadDomainObject("ReceivedFriendRequests"); if (pl == null) { pl = new FriendRequestList("ReceivedFriendRequests"); ServerManager.Instance.ServerInstance.WriteDomainObject(pl); } return(pl); }
public void ReceiveFriendRequest(FriendRequest fr) { //Return if we're already friends Friends friends = (Friends)ServerManager.Instance.ServerInstance.ReadDomainObject("Friends"); if (friends != null && friends.FriendsInfo.ContainsKey(fr.RequestingUserName)) { return; } FriendRequestList pl = (FriendRequestList)ServerManager.Instance.ServerInstance.ReadDomainObject("ReceivedFriendRequests"); if (pl == null) { pl = new FriendRequestList("ReceivedFriendRequests"); ServerManager.Instance.ServerInstance.WriteDomainObject(pl); } pl.AddFriendRequest(fr); ServerManager.Instance.ServerInstance.WriteDomainObject(pl); }
public void RejectFriendRequest(FriendRequest f) { try { ServerManager.Instance.ServerInstance.ServerRequestInvoker.RejectFriendRequest(f); f.FriendRequestState = FriendRequest.RequestState.REJECTED; FriendRequestList receivedReqs = GetReceivedFriendRequests(); receivedReqs.RemoveFriendRequest(f); ServerManager.Instance.ServerInstance.WriteDomainObject(receivedReqs); } catch (ServiceUnavailableException) { throw new ServiceUnavailableException("Não foi possível enviar o pedido."); } catch (RemotingException) { throw new ServiceUnavailableException("Não foi possível enviar o pedido."); } }
public ActionResult OutgoingList() { var db = new ApplicationDbContext(); var currentID = User.Identity.GetUserId(); var listOfRequests = db.VänFörfrågningar.Where(f => f.Person1 == currentID); var listOfProfiles = db.Profil.ToList(); List <FriendRequestList> listToSend = new List <FriendRequestList>(); foreach (var u in listOfRequests) { var AddId = u.Person2; var User = listOfProfiles.FirstOrDefault(p => p.UserID == AddId); var AddFörnamn = User.Förnamn; var AddEfternamn = User.Efternamn; var AddThis = new FriendRequestList { FriendRequest_Id = u.Vän_ID, UserId = AddId, Förnamn = AddFörnamn, Efternamn = AddEfternamn }; listToSend.Add(AddThis); } if (listToSend.Any()) { return(View(listToSend)); } else { return(View()); } }
public void AcceptFriendRequest(FriendRequest f) { try { ServerManager.Instance.ServerInstance.ServerRequestInvoker.AcceptFriendRequest(f); //Get processed requests Post p = new Post("PADIBook de " + f.RequestedUserName, f.RequestingUserName + " ficou seu amigo. O seu endereço é " + f.FromAddress + ":" + f.FromPort); PostList pl = (PostList)ServerManager.Instance.ServerInstance.ReadDomainObject("PostList"); if (pl == null) { pl = new PostList("PostList"); } pl.AddPost(p); ServerManager.Instance.ServerInstance.WriteDomainObject(pl); } catch (ServiceUnavailableException) { throw new ServiceUnavailableException("Não foi possível enviar a resposta."); } catch (RemotingException) { throw new ServiceUnavailableException("Não foi possível enviar o pedido."); } f.FriendRequestState = FriendRequest.RequestState.ACCEPTED; FriendRequestList recvFrdReqs = GetReceivedFriendRequests(); //add friend Friends friends = GetFriendList(); friends.AddFriend(f.RequestingUserName, f.FromAddress, f.FromPort); ServerManager.Instance.ServerInstance.WriteDomainObject(friends); //Remove request from received requests recvFrdReqs.RemoveFriendRequest(f); ServerManager.Instance.ServerInstance.WriteDomainObject(recvFrdReqs); }
public void AcceptFriendRequest(FriendRequest fr) { //Remove request FriendRequestList pl = (FriendRequestList)ServerManager.Instance.ServerInstance.ReadDomainObject("SentFriendRequests"); if (pl != null) { pl.RemoveFriendRequest(fr); ServerManager.Instance.ServerInstance.WriteDomainObject(pl); } //Add friend Friends plist = (Friends)ServerManager.Instance.ServerInstance.ReadDomainObject("Friends"); if (plist == null) { plist = new Friends("Friends"); } // Add only if we're not already friends if (!plist.FriendsInfo.ContainsKey(fr.RequestedUserName)) { plist.AddFriend(fr.RequestedUserName, fr.SendTo, fr.SendToPort); ServerManager.Instance.ServerInstance.WriteDomainObject(plist); //Add post Post p = new Post("PADIBook de " + fr.RequestingUserName, fr.RequestedUserName + " ficou seu amigo.O seu endereço é " + fr.SendTo + ":" + fr.SendToPort); PostList postl = (PostList)ServerManager.Instance.ServerInstance.ReadDomainObject("PostList"); if (postl == null) { postl = new PostList("PostList"); ServerManager.Instance.ServerInstance.WriteDomainObject(postl); } postl.AddPost(p); ServerManager.Instance.ServerInstance.WriteDomainObject(postl); } }
// Visar inkommande vänförfrågningar. public ActionResult IncommingList() { var ctx = new ProfileDbContext(); var currentID = User.Identity.GetUserId(); var listOfRequests = ctx.FriendRequestModels.Where(f => f.Person2 == currentID); var listOfProfiles = ctx.Profiles.ToList(); List <FriendRequestList> listToSend = new List <FriendRequestList>(); // Hämtar förnamn och efternamn på användarens inkommande vänförfrågningar och skickar dessa i en lista. foreach (var u in listOfRequests) { var AddId = u.Person1; var User = listOfProfiles.FirstOrDefault(p => p.UserID == AddId); var AddFname = User.FirstName; var AddLName = User.LastName; var AddThis = new FriendRequestList { Id = u.Id, UserId = AddId, Firstname = AddFname, Lastname = AddLName }; listToSend.Add(AddThis); } // Kontrollerar att användaren har några vänner/kontakter. if (listToSend.Any()) { return(View(listToSend)); } else { return(View()); } }
public void ReceiveFriendRequest(FriendRequest fr) { //Return if we're already friends Friends friends = (Friends)ServerManager.Instance.ServerInstance.ReadDomainObject("Friends"); if (friends != null && friends.FriendsInfo.ContainsKey(fr.RequestingUserName)) return; FriendRequestList pl = (FriendRequestList)ServerManager.Instance.ServerInstance.ReadDomainObject("ReceivedFriendRequests"); if (pl == null) { pl = new FriendRequestList("ReceivedFriendRequests"); ServerManager.Instance.ServerInstance.WriteDomainObject(pl); } pl.AddFriendRequest(fr); ServerManager.Instance.ServerInstance.WriteDomainObject(pl); }
public FriendRequestList GetSentFriendRequests() { FriendRequestList pl = (FriendRequestList)ServerManager.Instance.ServerInstance.ReadDomainObject("SentFriendRequests"); if (pl == null) { pl = new FriendRequestList("SentFriendRequests"); ServerManager.Instance.ServerInstance.WriteDomainObject(pl); } return pl; }